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  • Feed -
    FEED consumes the web. A play on the technical term "data feed", FEED does not supply information, it consumes information, reducing structure, meaning and content to a stream of text and pixels. An anti-browser, FEED unravels the web. Contemplative
  • Less Than Three -
    "Less than Three" is an interactive installation of light strips that form a network between two intercoms. As a participant speaks into an intercom, his or her voice is translated into corresponding flashes of light and this light pattern is
  • Microphone -
    (...) The result is surprising because the sound comes directly from the microphone, which "speaks back", and because it is a memory of what already has been said. People initially only say something short like "hello" or "I am the decider" but
  • The Waiting Room -
    "The Waiting Room" is a virtual space that 50 users share through the Internet. The visitors to the space are strangers, united by the software, the Internet, and the artwork itself. In this space the visitor becomes a participant in a moving
  • solid
    “Solid” is a group of 4 Java coded pieces consisting of unusual yet simple structures that can be twisted, stretched and generally thrown around the window by clicking and dragging the objects. The special quality of these pieces comes from how
  • Sacred Code -
    "Sacred Code" is a rumination on three holy texts:The Old Testament, The New Testament and the Koran, as seen through a digital lens. In this new artwork, Napier has created algorithms that read these three books bit by bit, literally reading
  • Poetica Vaginal -
    In this project, Davis broadcast recorded vaginal contractions of ballerinas and beamed this interpretation of ‘human conception’ to the Epsilon Eridani and Tau Ceti star systems using Massachusetts Institute of Technology’s Millstone radar. In
  • Pulse Front -
    Pulse Front was a matrix of light over Toronto’s Harbourfront, made with lightbeams from twenty powerful robotic searchlights, entirely controlled by a network of sensors that measured the heart rate of passers-by. Ten metal sculptures detected the
  • Pulse Room - video
    Pulse Room is an interactive installation featuring one to three hundred clear incandescent light bulbs, 300 W each and hung from a cable at a height of three metres. The bulbs are uniformly distributed over the exhibition room, filling it
  • Sustained Coincidence -
    Sustained Coincidence is an interactive installation activated by the spatial relationships of visitors within a gallery. The piece consists of a series of incandescent lightbulbs that light up in reaction to the participants’ positions, in such a