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Cyber Necktie
1998
-
1998
Interactive Cyber Necktie is an interactive graphic installation through which the user can create and produce, in real time, his own personalized design of the cyber cravat. The installation can be connected to a network. The user can create and
Last Supper
1996
-
1997
This virtual aplication is a powerful tool to understand the relationship between the real architecture of the refettorio and the painted architecture by Leonardo. Approaching the Ultima Cena you can visit the painting in its particulars and
Off-Sense
2001
-
2001
... new spherical space
for
intimate contact. ...
Mersea Circle
2003
-
2005
... video camera and GPS
for
recording the position...
Lake_Shinji
2002
-
2002
Sharing collective memory by using the lake_Shinji as a drawing pad. Over 50 people which include local fisher men, bicycler, yacht men and so on, were gatherd to collect their persnal positions and video data on the days 27th, 28th of July, 2002.
Impressing Velocity
1992
-
1997
... calculated and de
for
med with position data by...
Field-Work@Hayama
2001
-
2001
Field-Work@HayamaArtist: Masaki FujihataComment:
Timetable
1999
In Timetable, an image is projected from above onto a large circular table. Twelve dials are positioned around the perimeter of the table. The functions each of these dials changes and mutates, depending on what is projected onto them at any given
Cathartic User Interface (CUI)
1995
-
2000
... balls to the users
for
maximum cathartic effect....
ZOMBIAC - Zone Of Monitor-Based Inter-Amnesiac Contact
2000
... neighbors, thus
for
ming spontaneous groupings...
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