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Illusion, Desillusion, Äs
the
tik
1995
... Hatje
Can
tz, 1995. Desillusion, Äs
the
tik In Illusion und...
Hardware, Software, ARTwear
1998
... Hatje
Can
tz, 1998.
From
the
Poesy of Programming to Research as Art
2003
... Hante
Can
tz Verlag, 2003. Schöpf. From
the
Poesy of Programming to...
Wirklichkeitsdiffusion. Wirklichkeitserfahrungen in der Kunst zwischen hyperreal und hypermedial
2000
... Hatje
Can
tz Verlag, 2000.
Neue Berufsfelder und Bildproduktion. Wissensmanagment vom künstlerischen Tafelbild zu den bildgebenden Verfahren der Wissenschaft
2001
... Hatje
Can
tz, 2001.
Ars Electronica 2003: Code -
The
Language of our Time
2003
... Hatje
Can
tz, 2003. 2003: Code -
The
Language of our Time....
M_ARS, Kunst und Krieg
2003
... Hatje
Can
tz, 2003. Weibel, Peter and Gün
the
r Holler-Schuster, ed. M_ARS, Kunst...
Pioniere Interaktiver Kunst von 1970 bis heute: Myron Krueger, Jeffrey Shaw, David Rokeby, Lynn Hershman, Grahame Weinbren, Ken Feingold
1997
... Hatje
Can
tz, 1997.
Pioniere Interaktiver Kunst von 1970 bis heute
1997
... Hatje
Can
tz, 1997.
Coded Characters. Media Art by Jill Scott
2003
... Hatje
Can
tz, 2003.
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