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SoundSlam 2.0 (w/ Tr
ain
er)
2003
-
2003
... video game
that
doesn't...
Laura Netz
Laura Netz (Barcelona, 1982). Curator, artist, and researcher. Currently, she is an MPhil student at CRiSAP – UAL, where studies the new tendencies in curatorial practices in sonic arts. In 2006, she graduated in Art History (University of
Digital Creativity Volume 31, 2020 - Issue 3: Shifting Boundaries: Practices and Theories, Arts and Technologies
2020
Brooks, Anthony. Digital Creativity Volume 31, 2020 - Issue 3: Shifting Boundaries: Practices and Theories, Arts and Technologies. Vol.31. DOI 10.1080/14626268.2020.1810433, : Taylor and Francis, 2020.
Sensor-Based Manipulation Planning as a Game with Nature
1987
Goldberg, Ken and Matthew T. Mason and Russell H. Taylor. Sensor-Based Manipulation Planning as a Game with Nature In Robotics Research, edited by R. Bolles and B. RothCambridge, MAS: MIT Press, 1987.
Christa and Laurent Corona Diary
2020
-
2020
video
... organisms
that
seem to loom... artists
are
permanently...
Egometer
2017
-
2017
video
... ammeter
that
was...
Uršula Berlot
... they
are
motivated by...
Exploiting Interactivity, Influence, Space and Time to Explore Non-linear Drama in Virtual Worlds
2001
Craven, Mike and Ian Taylor and Adam Drozd and Jim et. al. Purbrick. Exploiting Interactivity, Influence, Space and Time to Explore Non-linear Drama in Virtual Worlds In CHI´01 Proceedings of the SIGCHI Conference on Human Factors in Computing
Confessions
2002
-
2002
Confessions est l'aboutissement d'un projet engagé depuis plusieurs années par le metteur en scène d'origine australienne William Kentridge et l'auteur Jane Taylor autour du roman d'Italo Zvevo, La Conscience de Zeno. Un opéra singulier ou se mêlent
The Art of the Thinking Space: A Space Filled with Data.
2020
Fleischmann, Monika and Wolfgang Strauss. The Art of the Thinking Space: A Space Filled with Data. In Digital Creativity: Shifting Boundaries: Practices and Theories, Arts and Technologies,, edited by Antony BrooksVol.31, Nr. 3. DOI:
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