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  • Penny, Simon. Virtual Bodybuilding In Virtual Zone Anthology, edited by Tapio Mäkelä and Minna VaisanenTurku: Turun yliopiston ylioppilaskunta, 1992.
  • Sims, Karl. Choreographed Image Flow The Journal of Visualization and Computer Animation 3, no. 1 (January/March 1992): 31-43.
  • Sims, Karl. Interactive Evolution of Dynamical Systems In Towards a Practice of Autonomous Systems: Proceedings of the First European Conference, , 171-178. Cambridge, MASS: The MIT Press, 1992.
  • Strauss, Wolfgang and Monika Fleischmann. Virtuelle Räume der Kommunikation In Multimediale Stadt. Entwicklungen, Trends, Visionen auf dem Weg ins nächste Jahrhundert. SFZ-WerkstattBericht 6, edited by Ingrid Stoppa-SehlbachGelsenkirchen, DE:
  • Schwartz, Lillian F. and Laurens R. Schwartz. The Computer Artist´s Handbook: Concepts, Techniques, and Applications. New York: W W Norton and Co, 1992.
  • Weibel, Peter. Eigenwelt der Apparatewelt Rogue 17 (December 1992): 12-15.
  • IMmediaCY
    Lozano-Hemmer, Rafael. IMmediaCY In Ars Electronica 92: Endo Nano. Die Welt von innen, edited by Peter Weibel and Karl GerbelVol.1. Linz: Landesverlag Linz, 1992.
  • Weibel, Peter. Die Welt von Innen - Endo and Nano. Über die Grenzen des Realen In Ars Electronica 1992: Die Welt von Innen - Endo and Nano, edited by Karl Gerbel and Peter Weibel, 8-12. Linz: Landesverlag Linz, 1992.
  • Steuer, Jonathan. Defining Virtual Reality: Dimensions Determining Telepresence Journal of Communication 42, no. 4 (December 1992): 73-93.
  • Stone, Allucquére Rosanne. Will the Real Body Please Stand Up? Boundary Stories about Virtual Cultures In Cyberspace: First Steps, edited by Michael BenediktCambridge: The MIT Press, 1992.