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Kunsthaus Zürich
Tree of Knowledge
2004
-
2005
"The project Tree of Knowledge explores interactions between art and science by using novel cell imaging and tissue culture techn
olog
ies in order to create live sculptures. When creating a sculpture, the choice of medium is critical as it directly
The Aesthetics of Reason and Care
2012
Kluszczyński, Ryszard W.. The Aesthetics of Reason and Care In Crude Life: The Issue Culture & Art Project:
Oron
Catts & Ionat Zurr, edited by Ryszard W. Kluszczyński, 72-91. Gdańsk: Laznia Centre for Contemporary Art, 2012.
Jill Scott
Jill Scott is an Artist and Professor for Art and Science in the Institute Cultural Studies in the Arts, at the Zurich University of the Arts. She holds a PhD form the University of Wales (UK), MA of USF, San Francisco, and a Degree in Education
Connect - art between media and reality.
2011
Shedhalle Zurich + Swiss federal office of culture BAK and Anke Hoffmann and Andreas Broeckmann and Sibylle Omlin and Yvonne Volkart, ed. Connect - art between media and reality.. Zurich: Verlag für moderne Kunst Nürnberg, 2011.
Truth in media art through sensory-m
otor
coordination: Scenography 2:Space and Truth, Zurich University of the Arts
2008
Dartel, van Michael. Truth in media art through sensory-m
otor
coordination: Scenography 2: Space and Truth, Zurich University of the Arts In Scenography 2, edited by Thea Brejzek and Laurence WallenVol.2. Scenography HGKZ, , 22-34. Zurich: Zurich
Medien und Realität: Landkarte und Land. Von der medialen Konstruktion der Wirklichkeit
2000
Weibel, Peter. Medien und Realität: Landkarte und Land. Von der medialen Konstruktion der Wirklichkeit In Festschrift für die Wirklichkeit, edited by Guido Zurstiege, 193-196. Wiesbaden, DE: VS Verlag für Sozialwissenschaften, 2000.
Spielmaschinen: ein Ausstellungskatalog [im Zusammenhang mit der Ausstellung "History Games" im Rahmen der "Games Convention 2002"]
2002
Computerspiele Museum Berlin and Verband der Unterhaltungssoftware, ed. Spielmaschinen: ein Ausstellungskatalog [im Zusammenhang mit der Ausstellung "History Games" im Rahmen der "Games Convention 2002"]. Berlin: Computerspiele Museum, 2002.
Between punched film and the first computers, the work of Konrad Zuse.
2013
Andres Burbano and Paul Thomas. Between punched film and the first computers, the work of Konrad Zuse. In Relive : Media Art Histories, edited by Sean CubittCambridge, Mass.: MIT Press, 2013.
Konrad Zuse: enabler of computational arts?
2016
Andrés Burbano and Esteban García Bravo. Konrad Zuse: enabler of computational arts? Archiving and Questioning Immateriality , no. 190 (2016).
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