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  • Sensetable -
    Sensetable is a system that wirelessly tracks the positions of multiple objects on a flat display surface quickly and accurately. The tracked objects have a digital state, which can be controlled by physically modifying them using dials or tokens.
  • video, 4.22' The video Hyperoptics examines the technologically extended forms of visual perception that are enabled through the application of advanced optical research tools used in microscopy. The first part of the video presents a series of
  • Cox has authored many papers and monologues on computer graphics, information design, education, and scientific visualization. She developed the concept of "Renaissance Teamsî in 1987 and has given over 100 invited presentations of her academic
  • Urban Simulation -
    The Furp ("Future of Urban Planning") project exists as a first step toward disseminating the work undertaken in the Luminous Room project into the world at large. Specifically, we are engaged in a collaboration with MIT's Department of Urban
  • Robotics Research: A common task in automated manufacturing processes is to orient parts prior to assembly. We consider sensorless orientation of a polygonal part by a sequence of fences. We show that any polygonal part can be oriented by a sequence
  • Strauss, Wolfgang and Monika Fleischmann. Headquarter Hewlett-Packard Berlin 1991. OFFICE WITH WINGS - Calculated design as a practical art form. Virtual Reality Simulation of design, light planning and participation planning for the employees.
  • Badler, Norman and D. Metaxas and B. Webber and M. Steedman. The Center for Human Modeling and Simulation Presence 4, no. 1 (1995): 81-96.
  • Baudrillard, Jean. Illusion, Desillusion, Ästhetik In Illusion und Simulation. Begegnung mit der Realität, edited by Stefan Iglhaut and Florian Rötzer and Elisabeth SchweegerOstfildern-Ruit: Hatje Cantz, 1995.
  • Bolz, Norbert. Die Welt als Chaos und als Simulation. München: Fink, 1993.
  • Lintermann, Bernd and Oliver Deussen. Interactive Modelling and Animation of Branching Botanical Structures In Computer Animation and Simulation ´96, , 139-151. Wien, New York: Springer, 1996.