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  • The work is an interactive media art installation incorporating "eye tracking input" technology. Structures of molecules are generated real-time according to the movements of the viewers eyes during their interaction. The viewer wears a pair of
  • 05 March/10:43 pm -
    05 March/10:43 pm consists of a small, suburban model house on a table, linked to a computer. Looking into one of the windows the viewer discovers a small live projection, floating in the room, showing a person who is collapsed on a chair, with a
  • Virtual actor or: how real is reality? The congress at EMAF 2002 explored films in which avatars (characters created on the computer) or "human" actors rather than real human beings act in virtual environments. This topic was reflected also in some
  • To mark its 20th anniversary, the congress part of EMAF called "D-Fluxx" presented not only a kind of inventory entitled "Media Art History", but also a definition of the current position of Media Art. The film programme focused on the Cuban
  • We had reason to celebrate: the European Media Art Festival was held this year for the 25th time, and has therefore been presenting the current trends of the international media scene in Osnabrück each spring for a quarter of a century. Of course
  • Inside the immense flow of data exchange, the new technologies have facilitated an interdependency between the spheres of what is private and what is public, between interior and exterior, leading us to reveal, in an increasingly natural manner, our
  • Secret Detours -
    The 360° video »Secret Detours« served as an immediate approach to digitally preserve a Chinese garden in Singapore. Currently, my collaborators Benjamin Seide, Ross Wiliams and myself have developed a range of different versions in order to explore
  • HAZE Express - video
    HAZE Express is an interactive computer installation that develops the metaphor of traveling and watching landscapes passing by through the window of vehicles such as trains, cars and air planes. When looking at a landscape at high speed, one does
  • A virtual projection installation created the illusion of looking through the theatre entrance doors at fictional scenes situated in the real space outside the theatre. The installation used the same augmented-reality technology that was first
  • Melbourne is a notably multicultural city because of the size and diversity of its many immigrant communities. Melbourne also has the reputation of being the comedy capital of Australia. PLACE ‚ URBANITY presents fifteen fully panoramic video