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  • Bec’s artistic work revolved around the interlocking of art and science. He became known through his efforts related to extending biological evolution and simulating new life forms, emphasizing in particular how these β€Ήcouldβ€Ί bring forth evolution.
  • Plasm: A Country Walk -
    A custom force-feedback leash is used to walk a virtual dog down an endlessly unfolding country lane. The simulation is driven by the 3DO game console's low-cost rendering hardware, with rear-screen projection filling the participant's
  • FemCity -
    a Multi-user Computer Game for Girls --- In cooperation with Mathias Fuchs, Edeltraud-Hanappi-Egger, Gerhard Hanappi --- This Game is about careers, lifestyle, dreams and realities of young women. FemCity is a simulation of a complex social and
  • Robotics Research
  • UNMAKEABLELOVE is a revioning of Beckett’s initial investigation that focuses and makes interactively tangible, a state of confrontation and interpolation between our selves and another society that is operating in a severe state of physical and
  • Marionettes -
    "Marionettes" is a 24 minutes long computer animation about collapse. Marionettes are controlled by strings. If there is no string, they collapse. Nobody animates the body. If nobody animates the body, it will be animated by natural forces. Mass.
  • sandbox -
    driessens & verstappen sandbox, 2009 Wood, lacquer, metal, fans, sand, electronics, 245 x 122 x 176 cm Supported by: Mondriaan Foundation, Ámsterdam Acknowledgements: The Netherlands Foundation for Visual Arts, Architecture and Design,
  • Three networked skyboards equip visitors to surf freely throughout a shared virtual space. Each fiberglass skyboard is a custom full-body input device, with force-sensing resistors driving the flight simulation for the occupant's on-screen
  • Photogenetics -
    Photo+Genetics=Photogenetics. A project done as a workshop of The Metropolitan Museum of Photography, Tokyo. The theme of this project is "Morphing". By compounding the elements of two faces selected from people who came to the workshop, you can
  • Glume -
    Glume is a computationally enhanced translucent modeling medium which offers a generalized modular scalable platform with the physical immediacy of a soft and malleable tangible material. The Glume system consists of soft and translucent