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Place - Ruhr
2000
In this in
sta
llation a rotating platform allows the viewer to interactively rotate a projected image within a large circular projection screen and explore a three dimensional virtual environment constituted by an emblematic constellation of
The Big Plot
2009
-
2009
"This i
s a
romantic-spy story rendered into the genre of Recombinant Fiction. Four characters told a fiction using dialogues shown on several media channels. The cloned identity of a real spy was used to portray a story about the political and
Peep Hole
2011
-
2013
This work extends my investigation of shifts in spectatorship in the context of the digital. It seeks to bring a live social context to bear on acts of looking and being looked at that might more commonly occur through digital media. The work aims
Secret Detours
2017
-
2018
The 360° video »Secret Detours« served a
s a
n immediate approach to digitally preserve a Chinese garden in Singapore. Currently, my collaborators Benjamin Seide, Ross Wiliam
s a
nd myself have developed a range of different versions in order to explore
Le devenir de l´A.M.E., la réalité virtuelle comme écosystème pour la création artistique
2010
Benayoun, Maurice. Le devenir de l´A.M.E., la réalité virtuelle comme écosystème pour la création artistique In Design assisté par concepteur, actes colloque 01 Design, : Europia, 2010.
Jardin & design
2010
Caraës, Marie-Haude and Chloé Heyraud. Jardin & design. Saint-Étienne: Cité du design/Actes sud, 2010.
Last Life
2010
-
2010
Connectez votre webcam qui filme une partie de votre vie, de votre environnement ou du monde réel alentours. Le Reality Show appliqué au jeu vidéo en ligne Votre webcam devient une fenêtre dans Last Life, la dernière vie, la votre. Si le
s a
utres
Global Interior Project
1997
"Global Interior Project" i
s a
n experimental art work using digital networking technology for realizing Networked Multi-User Virtual Environment which enables to
sha
re one virtual
spa
ce with several people from different terminals. People can
Desert rain
1999
-
2003
In this fascinating piece the company worked in collaboration with the Computer Re
sea
rch Group of the School of Computer Science at Nottingham University, UK. The piece was one of the most complex and powerful responses to the first Gulf War
Day of the Figurines
2006
-
2006
Day of the Figurines is funded by the European Commission's IST Programme. It is part of the 'City as Theatre' workpackage of the IPerG project, a large European consortium led by Blast Theory, SICS - Swedish Institute of Computer
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