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CELESTE
2018
-
2020
Celeste embodies the idea of the digital unification of different skies in different locations around the world. Through a beacon equipped with the necessary material to capture the image of the sky in real time, the system extracts the colours
Intérieur
2011
video
One of the first dance and media performances designed for a fulldome virtual reality environment. An immersive visual and sound environment, paired with epicurean pleasures and the contemplation of a dance performance. Architectural skies and
Joelle Dietrick
... infrastructure, particularly housing, and its manipulation by
auto
mated, global economic systems. Her work has been shown at the...
Dejan Grba
... to facilitating the authentic creative capabilities of
auto
mated systems.
Intérieur
2011
video
One of the first dance and media performances designed for a fulldome virtual reality environment. An immersive visual and sound environment, paired with epicurean pleasures and the contemplation of a dance performance. Architectural skies and
Ricardo Iglesias
... Experimentation. A Historical Approach to the Evolution of
Auto
maton Machines from the Perspective of the Aesthetics". Currently,...
Initial Experience with the DataGlove, A Semi-
Auto
mated System for Quantification of Hand Function
1987
... Wong, Y.. Initial Experience with the DataGlove, A Semi-
Auto
mated System for Quantification of Hand Function In Proceedings...
Christina McPhee
Christina McPhee’s images move within a matrix of abstraction, shadowing figures and contingent effects. Her work emulates potential forms of life, in various systems and territories, and in real and imagined ecologies. Her dynamic, performative,
Fruit Machine
1991
-
1991
video
In this installation, an interactive format similar to FOURSPACE (1991) has been developed in a different aesthetic direction. The game as a primary modality of interactivity is chosen as the functional context for a strategy of communication
Susan Collins
Susan Collins (b. 1964 London) is one of the UK's leading artists working with digital media. For the past decade the collision between the real and the artificial or virtual has been a key area of investigation. Collins works across public, gallery
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