Archive Search

  • ...Immersive film, specially designed for a fulldome environment. Multiple 3D landscapes modulated by female voices. The physical absence of the performers is materialized here by the pairing of the spatialization of their litanies to the movement of 3D images. An...
  • ... the collaboration, among the visitors, the more surrealistic the response.The visitors can interact within the virtual environment "play" enter in contact with the inhabitants as if they were "toys". They can interact with them, eliminate them or...
  • ... installations and live performance addressing urgent issues such as the climate crisis, human intervention in the environment and ecology, migration, race, and decoloniality.
  • ... creatures in the world all competing to survive. They eat, fight, mate and create offspring which evolve and adapt to their environment. When you make a creature it will email you to let you know what it has been getting up to in its world. Using the...
  • ...Immersive film, specially designed for a fulldome environment. Multiple 3D landscapes modulated by female voices. The physical absence of the performers is materialized here by the pairing of the spatialization of their litanies to the movement of 3D images. An...
  • Terrarium -
    ... a ground with rocks and a topography where virtual serpents live. The space offers an immersive virtual reality networked environment which allows people to create and control snakes’life. The interactions stimulate life moments in some level of dream and...
  • ...Naimark, Michael. Interactive Art and the Myth of Everything-ness In Ars Electronica 1994: Intelligente Ambiente / Intelligent Environment, edited by Karl Gerbel and Peter WeibelWien: PVS Verleger, 1994.
  • Waking Agents -
    ...age of smart everything, even the personal space of sleep is invaded. The installation consists of a set of six pillows in an immersive environment. Visitors are invited to lay down and nap with a “smart” pillow, attended to by its embedded intelligence. The...
  • Smart Tools -
    ... previous systems were only haptizations of static or simulated information, and could not be readily put to use in a real environment that changes dynamically. SmartTool is a new technology of haptization composed of real-time sensing devices and a...
  • Compass -
    ... creates a feeling of attraction or repulsion that can be compared to be being in a magnetic field. You can explore this environment and discover a tactile architecture. The machine is programmed to make you follow an invisible map, but you can choose...