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  • Sound sculptor and media artist Timo Kahlen (*1966) chooses to work with the ephemeral: with wind and steam, with light and shade, with pixels and dust, with sound, noise and vibration. His work has been shortlisted for various renowned
  • Leonel Moura is a pioneer in the application of robotics and artificial intelligence in art. In 2001 he created the first robot arm able to generate unique paintings operate by an ‘ant algorithm’. In 2003 a swarm of ‘Painting Robots’ were able to
  • Sherrie Rabinowitz (1950–2013) was an American video artist and a pioneer in satellite-based telecommunications art. She worked exclusively with Kit Galloway under the moniker Mobile Image from 1977 onwards. She co-founded the Electronic Café
  • Hartmut Jahn is a German artist, film-director and author in the field of media. He has been appointed Professor in the Media Design department at Mainz University of Applied Sciences in 1998. Since 2011 he has been director / speaker of the Mainz
  • f_(noir) Solo CD Eilean Records - 2015 Shadow Detail 06:36 Ending (part 1) 06:34 Another Day 06:11 Ending (part 2) 05:28 A History of Silence 03:33 A Dark Thought 04:45 Ending (part 3) 05:22 Having Fallen 05:03 The Undoing Of Time 05:58 Endgame
  • Liquid Views - video
    LIQUID VIEWS (1992) - TOUCHING THE VIRTUAL SELF Liquid Views explores the concept of self-reflection in a digital pool. Like Narcissus gazing into the water, visitors see themselves, creating ripples with their touch. But here's the twist: the
  • Dr. Jeffrey Huang is Associate Professor of Architecture, Digital Media and Information Technology at Harvard Graduate School of Design (GSD), and since 2003 also at the Faculty of Arts and Sciences (FAS). Huang's teaching focuses on the
  • Memory Theater VR is an example of a virtual museum that embodies original architectural, interface and visualization strategies that converge the experience of real and virtual formations. The installation itself is set inside a cylindrical space,
  • Toshio Iwai is a Japanese interactive media and installation artist who has also created a number of commercial video games. In addition he has worked in television, music performance, museum design and digital musical instrument design. In 1985,
  • Algorithmic Visualizations" consists of images created directly from mathematical equations that have their origins in image processing algorithms used to enhance or analyze digitized images. This approach consists of rule-based processes that