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MOCKUP MODEL, MOCKUP MODEL 2
2012
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2013
3D printed object 200 x 120 x 120mm each MOCKUP MODEL: 3D plaster print, polymer plaster, 23 carat gold leaf; MOCKUP MODEL 2: 3D FDM print, polyamide, chrome-plated In co-production with Veronika Schnell The object 'MOCKUP MODEL' is based on the
Al GRANO: Corn Regime
2010
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2011
“Al Grano: Corn Regime” addresses the livelihood struggles of maize growers in Mexico – center of origin, domestication and biodiversity of maize - and the balance/unbalance created by environmentally sustainable and exploitative agro-practices
Kirschner, Morawe, Reiff
//////////fur//// develops art entertainment interfaces for multidimensional multiuser involvement: software-programs in mechatronic artefacts that create dynamic action-spaces for two or more participants. //////////fur////'s guiding idea is the
Telematic Séance
1993
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1993
The technology involved in "The Telematic Séance" is much the same as "Telematic Dreaming", however the situation is somewhat different. During the production of "Telematic Dreaming" I discovered many aspects of user interaction that I have brought
Fugitive
1995
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1997
Fugitive is an interactive artwork which (via a machine vision system) interprets gross bodily movement as an indicator of "mood". The user moves through an impressionistic visual experience based in a digital video database. The question of
Laura Skocek
I am an artist, living and working in Vienna. Having been trained at the University of Applied Arts Vienna (Digital Arts), my focus is on sculpture and smart materials, with an interest in the intersections of art and science, as well as video art,
Nancy Buchanan
Nancy Buchanan is a Los Angeles-based artist whose practice includes installation, drawing/mixed media, performance and video. Politically outspoken against nuclear war and American international policies, Buchanan began performing in the 70s during
Connexio: an optical-electronic life for images
1990
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1990
video
The installation comprises two environments. The first one is darker with light directed towards the inert enlarged photographic images on the wall of the room which is cut in the center by four metallic columns with luminous screens where six video
Emotion Vending Machine/ Distributeur automatique d'émotions
2006
Interactive installation Emotion vending machine, music, internet The Emotion Vending Machine is the 12th act of an opus including 15 acts : the Mechanics of Emotions. The emotion vending machine is displayed like a vending machine for drinks
Zentrum für Bildwissenschaften
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