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Mirrors of the Unseen (Tableaus)
2010
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2011
Printing on aluminium 100 x 200cm UV print; coated aluminum, colored epoxy resin Images are hypotheses about the visible. Only the viewers ability to connect what they see with their own knowledge and sentience makes a picture readable. The aluminum
European Media Art Festival 2010: Mash Up
2010
The range of images, films, music and texts on the internet is growing rapidly. All digitally available elements can be used as material to make new collages. For this reason, many artists scour the internet’s servers for raw material to integrate
Telematic Dreaming
1992
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2007
video
In Telematic Dreaming (1992) a live telematic video installation linking two sites first exhibited at the legendary Koti Exhibition in Kajaani, Finnland, a bed is the medium for high definition images: images of a partner, perhaps many thausands of
recombinant - the techn(o)rganic body
2003
video
Performers interact with images and sounds and manipulate four mobile projection surfaces, orchestrating a set of changing architectural constructions. Spectators circulate freely like visitors to an installation, accessing multiple points of view
Advent
1995
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1998
Advent is an interactive journey into the 25 days preceding the birth of something messianic. The journey is set in and around the shoreline of a mythic river and takes the form of a fictional personal diary. At the heart of the piece is an advent
I Have a Wish
2023
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2023
Have you ever had a wish filled with anticipation, hoping it would come true? Or have you ever looked forward to the future, eager to see those beautiful moments? “I Have a Wish" was born out of these thoughts. When you think of something, all that
egaku
2002
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2003
egaku is a tabletop user interface designed to enhance the ideation process with seamless image management tools. Designers sketch ideas as the system captures high-resolution images of the sketches and organizes them in a transparent image
Exodus
1995
The Exodus Project was a "virtual tele-performance" during Ars Electronica 1995 and brainchild of Michael Bielicky, a Czech-German New Media artist determined to replicate the biblical trail of the prophet Moses. This site is the Net result of
What will come (Has already come)
2006
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2007
This installation features the debut of an important new addition to the SCMA collection, “What Will Come” (2006), a major film by the South African artist William Kentridge. One of the most innovative aspects of Kentridge’s work is his hand-drawn
The Living Room
2001
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2001
video
"The Living Room" is an intelligent, interactive image, sound and voice environment. It becomes "alive" and starts to "sense" when users enter and interact with this room. Like in a perfect surveillance system all sounds, voices, gestures and
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