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2008
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2008
[in-time-time] ? Date made: 2008 Materials: interactive new media installation, responsive screen-based work, video and digital prints. Other information: Solo exhibition held at the Tarble Arts Center / Eastern Illinois University, Charleston, USA
Homo Insectus
2020
video
Homo Insectus an interactive installation Developed for the Ullens Foundation © 2020, Laurent MIGNONNEAU & Christa SOMMERER Insects are an essential element of the biosphere. However, due to pollution and the widespread use of chemicals, many insect
Fly High - Time Flies
2016
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2016
video
Fly High Time Flies Projection Mapping Installation ©2016, Laurent Mignonneau & Christa Sommerer Winner of the Open Sky Project ICC Tower contest, Hong Kong Our times are characterized by transience, impermanence and change. The computer generated
Perry Hoberman
Perry Hoberman is an installation and media artist who works with a wide variety of materials and technologies, ranging from the utterly obsolete to the state-of-the-art, from low-tech to high-tech and nearly everything in between. His work has
Machinista 2003/Artificial Intelligence and Art
2003
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2003
The Machinista festival celebrates artificial intelligence in the arts, presenting an international selection of works where the machine plays an essential role in the creative process.
Valise in an iPod
2006
Valise in an iPod follows after Duchamp's Readymade mini-museum, "Box in Valise" ( 1935-41 ). Valise in an iPod plays with the tension between the mass object and the reproducibility of the digital object, the promotional nature of consumer branding
‘All American’ plays with tradition at Salt Lake Art Center
2009
news, Deseret. ‘All American’ plays with tradition at Salt Lake Art Center Deseret News (July 2009).
Isabelle Jenniches
Isabelle Jenniches (1971) received her Master's degree in Theater and Film Design from the Academy of Applied Art in Vienna, Austria, and a postgraduate degree in Digital Media and Fine Arts from Media-GN in Groningen, the Netherlands. After her
Lia
Lia is an Austrian artist and one of the early pioneers of software and net art. Since 1995, she has been creating digital art, installations and sound works. Her work plays with the aesthetic of digital images and algorithms, and her output
mimesia
2003
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2003
Mimesia is an interactive painting that draws the viewer into a dream-like flow of unfolding narrative. As if in a dream, the viewer can look around but cannot control what will happen next. The work incorporates paradigms from painting, film and
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