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Soul Of The City
2009
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2009
Soul Of The City By Stanza 2009 Enter Artwork online. Version one. Version two. Version three. ------------------------------------------------------------------------------------------------------------------------------------ Is the city
Talking Tree
2005
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2005
"Talking Tree" is also a project started with interviews (like "Landing Home in Geneva" 2005). It started with one of the oldest lady in the city of Graz and she gave us her friends contact for the second branch of the interview, and then we have
off-sense 2006
2006
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2006
The physical space of the gallery becomes entangled with the navigable space of the virtual environment in Off-sense. This sprawling installation of computer hardware provides access to a virtual world, where avatars float, roam and communicate
Unformed Symbols
2006
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2006
Custom-made table with loud speakers, data projector, PlayStation 3 The deck of cards laid out on the table seems to separate and fly off of their own accord, moving over the surface and settling into new patterns and positions. In Unformed
Nanocities
2006
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2008
Title. "Nanocities": 2006-8. Digital generative artwork by Stanza. "Nanocities" creates paintings actioned by the interpretation of the code. Small scale events and objects have affect within systems. These code structures create patterns on the
Conversation Map
2000
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2000
conversation map, 2000 http://hybrid.ucsc.edu/ConversationMap/ Website built with the Java and Perl programming languages Conversation Map summarises and visualises very large-scale conversations which take place online in mailing
antidatamining
2010
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2010
Antidatamining is a series of visualisations of financial data. Economy is represented by its main agents –companies, groups and holdings, stock exchanges, banks and investment funds– and their interaction: capital relationships, geographic
The Messenger
1998
The Messenger is an Internet driven installation based on early proposals for the electrical telegraph, in particular those made by the Catalan scientist Francesc Salvá. It examines the metaphors encoded within technology, especially lost or
Eyepiece
1979
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1983
Eyepiece is a 16mm film installation, where an image of a human eye is projected onto a custom-made rear-screen dome, thus become 3D. Eyepiece was originally produced using raw footage of human eyeballs in 1979. In 1983, it was re-filmed for the
la huella
2010
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2010
la huella, 2010 iMac, Quartz Composer, microphone, projector, 200 x 150 cm La huella is a generative work that evolves in a loop of creation, adaptation and destruction. It is a reflection on survival and evolution in nature, a neverending
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