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  • Floating Signs II -
    Three-part light installation Series 'Mirrors of the Unseen (MotU)' 'Floating Signs 2' features three light sticks, each consisting of a vertical bar of white flickering LEDs. For the viewer, the words and images seem to emerge from the bars,
  • Stafford, Barbara M.. Artful Science: Enlightenment Entertainment and the Eclipse of Visual Education. Cambridge, MA: The MIT Press, 1994.
  • Penny, Simon. Virtual Reality as the End of the Enlightenment Project In Culture on the Brink: Ideologies of Technology, edited by Gretchen Bender and Timothy Druckrey and NY Dia Center for the ArtsSeattle: Bay Press, 1994.
  • Stafford, Barbara Maria. Body Criticism. Imaging the Unseen in Enlightenment Art and Medicine. Cambridge, London: The MIT Press, 1991.
  • CTRL [SPACE] -
    Rhetorics of Surveillance from Bentham to Big Brother In 1785, the British philosopher Jeremy Bentham (1748-1832), founder of the doctrine of Utilitarianism, began working on a plan for a model prison called the panopticon. The signature feature of
  • Event: From LIGHTING to ENLIGHTENMENT, Light Making SenseInstitution: 2015 International Lighting and Creative City ForumComment:
  • I Have a Wish -
    Have you ever had a wish filled with anticipation, hoping it would come true? Or have you ever looked forward to the future, eager to see those beautiful moments? “I Have a Wish" was born out of these thoughts. When you think of something, all that
  • Penny, Simon. Virtual Reality as the End of the Enlightment Project In Virtual Reality Casebook, edited by Carl Eugene Loeffler and Tim AndersonHoboken, New Jersey: Van Nostrand Reinhold Company, 1994.
  • I like Frank -
    In March 2004 Blast Theory premiered the world's first 3G mixed reality game, I Like Frank in Adelaide, at the Adelaide Fringe. I Like Frank took place online at www.ilikefrank.com and on the streets using 3G phones. Players in the real
  • Artist: Ennio BertrandComment: