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Dark Matter
2016
'Dark Matter' is a fully immersive, physically interactive, three-dimensional digital projection environment. The artwork explores whether the body might be perceived as an absence, inferred from the physical and cultural information around it. In
[ in time time ]
2008
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2008
[in-time-time] ? Date made: 2008 Materials: interactive new media installation, responsive screen-based work, video and digital prints. Other information: Solo exhibition held at the Tarble Arts Center / Eastern Illinois University, Charleston, USA
24hour Social
2014
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2016
24hour Social is a data-driven 24 hour generative video installation that questions how identities are constructed as data in an era of social media that act as authentic platforms for performances of the self and simultaneously as systems of data-
Mercury
2016
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2017
video
In the VR Experience Mercury (2016), artist duo Banz & Bowinkel relocate the viewer on an archipelago connected by footbridges. Elements of nature, culture or technology intertwine into a surreal terrain in which known physical laws are overridden.
Messages from the Horizon
2019
Mark-David Hosale and Jim Madsen (2019) Messages art + science exhibition, Memorial Union Gallery, Maidson, Wisconsin June 14th - August 2nd, 2019 Held in conjunction with the 2019 International Cosmic Ray Conference July 24th - Aug 1st, 2019.
POLYMORPHICS
2018
Vacuum formed polyester Series (4); dim: 80 x 80 cm (each) Four wall reliefs are based on the same microscopic image of carbon substance, which is being transformed by the use of special computer programs used in microscopy. The proceeding of image
INCUBATOR
2002
multimedia interactive sound-light installation The Incubator is an interactive audio-visual installation that represents a self-sustained, circularly arranged dynamic system that translates tactile signals into audio and visual events. A viewer
REFLECTION
2002
Bend plexiglass, reflected light Dim: 100 x 200 x 60-80 cm 'An object by Ursula: a monochromatic shadowy image drawn on a white screen, on the floor or on the wall, by reflected light shining though deformed and corrugated plexiglass. This shadowy
Navigating and Negotiating Sound Architectures of the Night
2016
Overview The Work "Navigating and Negotiating Sound Architectures of the Night" is a major evocative multi-media black box theatre work. Its hybrid form includes 3d architectonic models that are both virtual and physical; digital video; a generative
Telling Motions
1985
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1986
video
Telling Motions Bill Seaman 1985-86, 20:10 min, color, sound This dreamlike, hypnotic work is structured in four sections, each of which repeats, in various permutations, key visual and verbal systems. Part One introduces the main theme — a poetic
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