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Frequency and Volume, Relational Architecture 9
2003
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2003
"Frequency and Volume" consists of between 100 and 800 square metres of projected shadows which allow participants to scan the radio spectrum of the city with their bodies. As a shadow appears it tunes any radio frequency between 150kHz to 1.5GHz
Talking Head Projection
1979
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1979
Talking Head Projection was an experiment in enhanced tele-presence. The idea was an extension of the popular head projection in Disneys Haunted Mansion, where the moving image of a woman is projected on a face-shaped screen, resulting in true 3D
Molecular Informatics-morphogenic substance via eye tracking
1996
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2002
video
The work is an interactive media art installation incorporating "eye tracking input" technology. Structures of molecules are generated real-time according to the movements of the viewers eyes during their interaction. The viewer wears a pair of
Time and Time again
1999
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1999
Time&Time Again extends media navigation to a site-specific context with both web- and body-based interfaces. A distributed interactive installation, the piece was commissioned by the Wilhelm Lehmbruck Museum in Duisburg, Germany, as part of its
Sakrileg
1990
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1991
This work of kinetic art is a machine that balances a little red ball on a cambered surface. By horizontally turning this tread clockwise or anticlockwise by a powerful motor, the control unit tries to keep the ball up and prevent it from falling
Demonstrate
2004
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2004
The project, timed to coincide with the 40th Anniversary of the Free Speech Movement attracted over 4000 online participants from around the world. The resulting archive of 1200 photos and textual comments offers a portrait of public space as viewed
handSCAPE
1998
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1999
HandSCAPE is a vectorizing digital tape measure as an input device for digitizing field measurements, and visualizing the volume of the resulting vectors with computer graphics. Using embedded orientation-sensing hardware, HandSCAPE captures
Liquid Language
1989
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1989
It is an experiement in fluid text. Text appears on the screen, dissolves and transforms continuously, resulting in a representation of a wandering stream of consciousness. The structure of the work revolves around the three themes : forgetting,
Sorting Daemon
2003
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2003
Like many of Rokeby's other works, "Sorting Daemon" surveys its environment and uses the resulting images as the primary content of the work. In this specific case, the system looks out onto the street, panning, tilting and zooming, looking for
Poetry Machine
2001
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2003
The visitor enters a dimly lit room. On a projection screen runs the text that is written by nobody. The keys of the keyboard move as if by a ghost's hand. A monotone, mechanical voice reads out the generated text, sentence by sentence.
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