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  • Fetch-a-Sketch is a larger than life replica of an etch-a-sketch which functions as a familiar yet unique interface to the Internet -- allowing visitors in the physical space to create drawings and upload them to the Fetch-a-sketch website while
  • In Conversation -
    In November 1997, on Duke Street in Brighton, passers-by encountered an animated mouth projected onto the pavement. Through loudspeakers they could also hear a voice trying to strike up a conversation (the voice was made up of text to speech
  • City Sonics #8 -
    27.08-12.09.2010 Machine a Eau, Mons Belgium Philippe Franck, Artistic Director presented project by LAb[au]: binary waves, mode: sound installation 2x540kHz, sound installation by Mika Vainio and LAb[au] about the festival Willing to
  • "The Way" is a 3-D computer animation combined with live video. Depicted are three runners followed by a camera down a foggy street in a small German village. To visualize "The Way", I've inverted the common system of the central perspective.
  • 3-d International video-art festival in public spaces Organizers & festival team are Invite artists working with video, animation and new media to participate in the project: Festival dates, June 5 - July 5, 2006 Festival place Moscow, Saint
  • Ryoji Ikeda Exploring a new sensorium Japanese artist Ryoji Ikeda creates at the extremes of sound, light and mathematics to produce complex transformative works of singular beauty. In Paris last year he projected vast blinding white light up into
  • „Sonic Antarctica“ features natural and industrial field recordings, sonifications and audifications of science data and interviews with weather and climate scientists. The areas recorded include: the „Dry Valleys“ (77°30’S 163°00’E) on the shore of
  • I agree : 1. To obtain or receive (something) on loan with the promise or understanding of returning it or its equivalent. 2. To adopt or use as one's own: I borrowed your polygon I am giving you back the fundamental transformation. 3. To take a
  • 'Dark Matter' is a fully immersive, physically interactive, three-dimensional digital projection environment. The artwork explores whether the body might be perceived as an absence, inferred from the physical and cultural information around it. In
  • Seeing Double -
    The exhibition is structured primarily around the discourse of vision and optics and centered around a new eight-minute anamorphic film, titled What Will Come (2006), which takes its title from a Ghanaian proverb: "What will come has already come."