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  • Paula Strunden studied architecture in Vienna, Paris and London and worked at Raumlabor Berlin and Herzog & de Meuron Basel. Currently she pursues her design-led PhD within the European network TACK at the Academy of Fine Arts Vienna. Her work
  • digital scenography and sound maps for theater play
  • Dartel, van Michael. Truth in media art through sensory-motor coordination: Scenography 2: Space and Truth, Zurich University of the Arts In Scenography 2, edited by Thea Brejzek and Laurence WallenVol.2. Scenography HGKZ, , 22-34. Zurich: Zurich
  • G/MZ. Sound and visual artist, with a degree in information systems, works in art and technology integrating data, music or visuals, developing projects in different fields like computer vision, audiovisual installations, video mapping and
  • Reaney, Mark. Virtual Scenography: The Actor/Audience/Computer Interface Theatre Design and Technology 32, no. 1 (Winter 1996): 36-43.
  • ScenoSpace. The first virtual reality art installation .
  • White Cube -
    The spirit of contemporary art Most of the sensible minds have understood, since now long, that there is no reason to produce significant artwork nor explore virgin territories. It is a fundamental fact: it has to « be like contemporary art »…as
  • Perfume Organ -
    The monumental perfume organ represents a meaningful analogy between musical and olfactory compositions. Its purpose is to demonstrate how, point by point, the scent becomes a kind of oflactif weapon which, with its made to measure smells,
  • Dartel, van Michael. Truth in media art through sensory-motor coordination: Scenography 2: Space and Truth, Zurich University of the Arts In Scenography 2, edited by Thea Brejzek and Laurence WallenVol.2. Scenography HGKZ, , 22-34. Zurich: Zurich
  • Strauss, Wolfgang and Monika Fleischmann. The First Virtual Reality Art Installation.