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Topology of Imaginary Skyrmions
2023
6,54β video, 3D modeling, 3D animation The video combines abstract video recordings of light-kinetic sculptures in motion together 3D simulations of them. This interplay of digitally simulated and analogue visual effects creates a topology of hybrid
Smart Tools
2001
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2001
The word "haptization" means, "making it possible to touch". A typical example is the usage of haptic display devices in order to touch computer-generated images. Therefore, it is often called "haptization of information". Previous work on
Behave
1987
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1987
This work examines the ways we communicate through our behavior. Commissioned by Rebo High Definition Studios, New York, it is the first example of computer animation recorded to the HDTV (High Definition Television) format. Animation was
Mercury
2016
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2017
video
In the VR Experience Mercury (2016), artist duo Banz & Bowinkel relocate the viewer on an archipelago connected by footbridges. Elements of nature, culture or technology intertwine into a surreal terrain in which known physical laws are overridden.
The Berlin Files
2003
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2003
"You're sitting in a bar. You pull out a book that you just bought to look at, a collection of short stories. Flipping through it you stop on a paragraph describing a dark street in Berlin, a woman in a red dress walks out of a doorway towards
Facades
2015
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2015
video
Immersive audio-visual animation 'facades' is an audio-visual animation, conceived for performance in a fulldome. Fulldomes are immersive, dome-based projection environments, which β as an interface β allow full and multimodal integration of the
TΓΌr
1988
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1988
video
Interactive computer video installation University of Applied Arts Vienna (AT) Behind the computer-animated door is the "direct video transmission" of what is happening outside, the place where the viewer is coming from. At the same time, the window
Martina Menegon
Martina Menegon (she/her - Italy, 1988) is a digital artist, curator, and educator based in Vienna. She is Senior Artist and Lecturer in the Transmedia Art department at the University of Applied Arts Vienna, where she teaches "Digital Design and
The Connection Machines CM-1 and CM-2
1986
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1987
The Connection Machine was the first commercial computer designed expressly to work on simulating intelligence and life. A massively parallel supercomputer with 65,536 processors, it was the brainchild of Danny Hillis, conceived while he was a
Artificial Fishes: Autonomous Locomotion, Perception, Behaviour, and Learning in a Simulated Physical World.
1994
Terzopoullos, Demetri and Xiaoyuan Tu and Radek Grzeszcuk. Artificial Fishes: Autonomous Locomotion, Perception, Behaviour, and Learning in a Simulated Physical World. Artificial Life 1, no. 4 (Summer 1994): 327-351.
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