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Y Straight Forward
2012
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2012
video
Y straight forward? A city-tour guide of a different sort The human eye is an omnivore and so constantly feeding the corresponding brain cells with loads of information. Only later the important is segregated from the insignificant, but far more
John Tonkin
John Tonkin is a Sydney based new media artist. After studying science and then playing with photography, experimental film and animation, he began making computer animation in 1985. Tonkin develops his own software in programming languages such as
European Media Art Festival 2005: Document
2005
Under the motto "Document", the 18th EMAF highlighted various media artistic approaches to documentary forms. Playing with media structures, analysing the power of the media, reflecting one’s own media production and examining the conditions of
Shine Together-Turning Natural Melody
2020
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2020
This work is based on the concept of the refraction of a triangular prism, playing with the transformation of light and shadow in combination with musical creativity. The result is shared on a cloud database, collecting each part of sharing and
the puppet(s)
2005
video
Two dancers, a visual artist and a sound artist, perform live. Performing bodies as an interface between the spectators and the media environment. By manipulating the sensors, spectators can modify certain parameters of the media environment.
the puppet(s)
2005
video
Two dancers, a visual artist and a sound artist, perform live. Performing bodies as an interface between the spectators and the media environment. By manipulating the sensors, spectators can modify certain parameters of the media environment.
Twin Depths
2018
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2018
Video Installation. A series of perfomances 'An attempt to return back to native element'. The installation consists seven screens with loop playing seven movies. It is based on a series of performances 'An attempt to return back to native element'
Birds in a Hat
1968
Birds in the Hat (1968), presents an iconic example of an early plotter drawing, a printing technique that allowed for an ink pen to be guided by digital input. Executed using an IBM 7094 computer and a drum plotter, this work mathematically
SCREEN—SPACE
2024
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2024
The immersion in virtual worlds has become an integral part of various areas of life that confront us with an altered and expanded reality. The boundaries between physical and virtual space are increasingly blurred. It is this phenomenon that the
Bio-Mass
1990
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1990
Archival Digital Print, Sizes: 8”x10” and 13”x19” Epson Pigment inks on cotton rag substrate or Light Jet digital photo prints. (plus custom sizes or NFT by special order) Date created: 1990 It was created on the PC-based Cubicomp system and then
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