Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
153
154
155
156
(current)
157
(more)
1050
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Less Than Three
2008
-
2008
"Less than Three" is an interactive installation of light strips that form a network between two intercoms. As a participant speaks into an intercom, his or her voice is translated into corresponding flashes of light and this light pattern is
Microphone
2008
-
2008
(...) The result is surprising because the sound comes directly from the microphone, which "speaks back", and because it is a memory of what already has been said. People initially only say something short like "hello" or "I am the decider" but
Narcissus'; Well: Mirror Gaze
This sensation of absorption and the loss of ones presence also finds its roots in the fear of souls being captured in mirrors. The Etruscan word for soul, hinthial, literally means, "image reflected in a mirror." [prototype installation] (source:
Narcissus' Well: Reflection
In contemporary times we may ask: is the search for self-knowledge extended and amplified through the medium of digital media? Or, do we find ourselves in a crisis - like that of Narcissus confusion or the loss of the soul - in which we can no
Narcissus' Well: Pepsi Pavilion
Narcissus' Well was originally inspired by the seminal Pepsi Pavilion, which was created by E.A.T. (Experiments in Art & Technology) for Expo 70 in Osaka, Japan. In the Pepsi Pavilion, a 90-foot diameter spherical mirror engaged viewers in the
Narcissus' Well: Research Exhibit
2003
-
2006
Mirrors: the Real and the Virtual, an information display about the project on view at the NASA-Goddard Research Center in Greenbelt, MD, where the project was developed in collaboration with optics engineer Joseph Howard between 2003 - 2005.
Mori: The Telematic Embrace
Inside the entry curtain, visitors follow a fiber-optic cable to the center of the resonating enclosure where a portal through the floor frames the installation's focal point. The live seismic data stream drives an embedded visual display and
Pulse Front
2007
-
2007
Pulse Front was a matrix of light over Toronto’s Harbourfront, made with lightbeams from twenty powerful robotic searchlights, entirely controlled by a network of sensors that measured the heart rate of passers-by. Ten metal sculptures detected the
Pulse Room
2006
-
2006
video
Pulse Room is an interactive installation featuring one to three hundred clear incandescent light bulbs, 300 W each and hung from a cable at a height of three metres. The bulbs are uniformly distributed over the exhibition room, filling it
Digital Mudra
1987
-
1987
"Digital Mudra" begins with a collection of photographs from Rapoport's interactive performance entitled Biorhythm (1983). Participants, to test their own evaluation of their biorhythm condition against a computer assessment of their
1
…
(more)
153
154
155
156
(current)
157
(more)
1050