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Scénographie interactive
2007
Event: Scénographie interactiveInstitution: École des Beaux ArtsComment:
chris Ziegler
Chris Ziegler (*1963, Karlsruhe, D) is media artist and director since early 1990‘s of numerous international collaborations of interdisciplinary projects in the field of new media with the performing arts. He holds a Diploma in Architecture,
Enjeux
2015
video
Stage performance with three dancers and sixty plastic boxes as scenographic objects, video mapping surfaces, and sound and light sources. Analogy between geopolitics and children's games. Internet found-footage combining images of Syrian refugee
Multimédia et scénographie
2005
Event: Multimédia et scénographieInstitution: round table, SITEMComment:
De l'art de la situation à la scénographie organique
2002
Event: De l'art de la situation à la scénographie organiqueInstitution: Colloque Poliéri, Bibliothèque Nationale de FranceComment:
Memory Theatre VR
1997
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1997
video
Memory Theater VR is an example of a virtual museum that embodies original architectural, interface and visualization strategies that converge the experience of real and virtual formations. The installation itself is set inside a cylindrical space,
Pneu-Written
1969
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1969
Elements of the MovieMovie (1966) were merged with a performance scenography made by John Lantham.
MovieMovie
1967
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1967
video
This expanded cinema performance was specially created for the Experimental Film Festival in Knokke-le-Zoute. It took place in the foyer of the festival building, with the audience sitting on the stairs and balcony. Three performers (Jeffrey Shaw,
Points of View III - A Three-Dimensional Story
1984
Points of View III - A Three Dimensional Story explored the notion of an open artwork by inviting sixteen people to make narrative contributions which were then interactively linked to the visual scenography so that the viewer could navigate between
Robots+Avatars dreaming with Virtual Illusions
1998
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2000
video
This interactive installation integrates virtual reality, robotics and telepresence with a high aesthetical content as well as an suggestive and enigmatic interaction. The Real ambience represented by a physical structure under the form of an Arena.
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