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  • Landslide, New Media Installation, variable size Custom software, sandbox, pc, projector Landslide consists of a sandbox and a real-time animation. The 'virtual map' is generated in real-time by software code and merge with the physical sculpted
  • In this geolocative augmented reality installation, a grid of ARt critics seem to scream "You call THIS ARt???" On October 9 2010, Sander Veenhof & Mark Skwarek organized "We AR in MoMA," an uninvited cyberspace takeover of the Museum of Modern Art
  • Curated by Tamiko Thiel, Sander Veenhof, and Mark Skwarek.
  • Curated by Tamiko Thiel, Sander Veenhof, and Mark Skwarek.
  • Erickson, Christa. Networked interventions: debugging the electronic frontier In Embodied utopias: gender, social change and the modern metropolis, edited by Amy Bingaman and Lise Sanders and Rebecca Zorach, 225-241. London: Routledge, 2002.
  • Sandhofer, Margareta. Naturlistische Ironie [Naturalistic Irony] artmagazine.cc (November 2011).
  • ... Door to the Garden Peninsula in Lake...
  • Gallery of Motions -
    ...A sculpture garden and gallery where even the plants...
  • A frame from the stereo animation A Volume of 2- Dimensional Julia Sets. This animation (like most computer animations) took up to 30 minutes per frame to render, 54,000 times slower than real time. In the early 1980s (with the exception of space
  • Sandin, Dan. EVL: Alive on the Grid In Ars Electronica 2001: TAKEOVER - Who´s doing the art of tomorrow? / Wer macht die Kunst von morgen?, edited by Gerfried Stocker and Christine SchöpfWien, New York: Springer Verlag, 2001.