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The Nanomeme Syndrome: Blurring of Fact and Fiction in the Construction of New Science
2003
Vesna, Victoria and James Gimzewski. The Nanomeme Syndrome: Blurring of Fact and Fiction in the Construction of New Science Technoetic Arts journal (May 2003).
From Bodies to Networks to Nanosystems and Back
2003
Vesna, Victoria. From Bodies to Networks to Nanosystems and Back Artmedia VIII (2003).
Brenda Laurel
Brenda Laurel is a designer, researcher and writer. Her work focuses on interactive narrative, human-computer interaction, and cultural aspects of technology. Her career in human-computer interaction spans over twenty-five years. She holds an M.F.A.
Ultima Ratio. Software und Interaktive Installation
1998
Daniela Alina Plewe. Ultima Ratio. Software und Interaktive Installation In Ars Electronica 98: Infowar: Information, Macht, Krieg, edited by Gerfried Stocker and Christine SchöpfWien, New York: Springer, 1998.
Bar Code Hotel
1996
Hoberman, Perry. Bar Code Hotel In Immersed in Technology: Art and Virtual Environments, edited by Mary Anne Moser and Douglas Macleod, 287-296. Cambridge, MA: MIT Press, 1996.
Ars ex machina
1995
Daniels, Dieter and Anne-Marie Duguet and Bill Seaman. Ars ex machina In ArtIntAct1, edited by Karlsruhe ZKM | Zentrum für Kunst und MedientechnologieOstfildern-Ruit: Hatje Cantz, 1995.
Ultima Ratio as Media Theatre - Beyond Moving Skin
2001
Plewe, Daniela Alina. Ultima Ratio as Media Theatre - Beyond Moving Skin In Global Heros, Theater zwischen Medialität und Theatralität, edited by Martina LeekerBerlin: Alexander Verlag, 2001.
Giuliano Lombardo
Giuliano Lombardo teaches Teoria della Percezione e Psicologia della Forma at the Florence Academy of Fine Arts. As an artist he has exhibited in museums, festivals and galleries, published music and sound pieces, composed music for theatrical
John Maeda
John Maeda is an artist, graphic designer, computer scientist, university professor and author. He is world-renowned for his work with web-based interactive motion graphics and an advocate for the notion of simplicity in the digital age. Maeda was
Chris O'Shea
Chris O’Shea is an artist and experience designer. He creates installations that playfully challenge our perception of spaces and objects. He has been commissioned by BBC Big Screen, Design Museum and Science Gallery, Dublin, and has collaborated
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