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(collective) Banz&Bowinkel
The computer allows us to simulate reality. Although the simulation itself is not real it inherits a certain power to become real. Today, it is increasingly normal to transfer simulated reality into physical reality. With the help of computers the
Alice's Room
1989
video
In this installation at the International Art & Science Exhibition a large, back projected high-resolution monitor was mounted on a motorised turntable. An infra-red joystick controlled the 360-degree rotation of this screen and the synchronous
Televirtual Chit Chat
1993
video
During Imagina '93 computer graphics installations in Monte Carlo and in Karlsruhe were connected by modem through a conventional telephone line. Facing large video screens, the two distant players each shared the same virtual image space.
Alembic
1997
"Linking art, science, spirituality and technology, this interactive installation is the product of the artist's exploration of virtual reality as a sculptural medium, and is centered upon a floor based projection of computer generated 3D
Beyond Hierarchy
2000
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2000
Upon entering the former Verwaltungshalle in the administration center of the Zeche Zollern II, a historical sweep through the lives of six workers from the Ruhr region can be experienced. Embedded inside the architectural frieze of the high atrium
Dislocation of Intimacy
1998
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1998
Dislocation of Intimacy is a net-based installation by Ken Goldberg and Bob Farzin that explores the delicate relationship between the immediate and the mediated. The installation includes a sealed black steel box in our studio that is accessible
Point of Departure
1992
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1992
Point of Departure was commissioned for the Spanish Pavilion at the 1992 Seville World Expo in Spain, this work was part of a 60 minute multimedia performance titled ΒMemory PalaceΒ. Vast familiar landscapes, simulated on the computer, span over
Dis-M-Body
1995
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1995
Dis-M-Body is a multisensory, interactive installation exploring the disembodied nature of information and messages as they dislocate and fracture one's sense of self, while simultaneously expanding one's sense of connection. Our sense of
Seeing You In My Dreams
2000
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2000
The society is always changing in a consequence of complex patterns of influences. The changes do not occur in a smooth flow but happens at different speeds at different times. The development of technology is given great importance in the history
Blow Up
2007
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2007
video
Blow-up is a high resolution interactive display that is designed to fragment a surveillance camera view into 2400 virtual cameras that zoom into the exhibition space in fluid and autonomous motion. Inspired by Antonioni, the piece is intended as a
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