Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
151
152
153
154
(current)
155
(more)
1061
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
fluID - arena of identities
2003
-
2003
in cooperation with Mathias Fuchs --- This game is about finding your identity (if you have got one), to change your identity, to steal or borrow another person's identity or to destroy identities. What is an identity? It is the idea that
FemCity
2002
-
2003
a Multi-user Computer Game for Girls --- In cooperation with Mathias Fuchs, Edeltraud-Hanappi-Egger, Gerhard Hanappi --- This Game is about careers, lifestyle, dreams and realities of young women. FemCity is a simulation of a complex social and
Desire of Codes
2005
-
2011
video
In an information-oriented society, the encoding of individual information occurs immediately, almost as fast as the satisfaction of a desire. Our consumption habits, our criminal history, our chronic diseases, even our photographs taken by a
"Touch me"
1995
The work "Touch me" of Alba D'Urbano from 1995 is an interactive digital video installation where a monitor with touch screen, a video camera and a computer are mounted on a platform. The monitor with the touch screen is visible for the visitors at
Unformed Symbols: Another Side
2008
-
2008
As the work Unformed Symbols (2006), the work Unformed Symbols: Another Side (2008) recreates a card game, but this time as if it were seen from the reverse side, with only the plain backs of cards visible. Real cards and projected images of
Ambient Fixtures
1997
-
1998
This project explores the use of physical fixtures and objects to display temporal information within an architectural space in a subtle and aesthetically pleasing way. Ambient Fixtures present and communicate information through their changes in
Expressive Kinetic Objects
1997
-
1998
To explore the use of motion of physical objects to convey information and emotion, we have designed a series of Expressive Kinetic Objects. The Dyna-Lux is a kind of Expressive Kinetic Objects. The Dyna-Lux is a table lamp augmented with a
I/O Bulb and the Luminous Room
1997
-
1998
The I/O Bulb and the Luminous Room are the two central ideas in a project whose goal is the pervasive transformation of architectural space, so that every surface is rendered capable of displaying and collecting visual information. An I/O Bulb
new element
1945
-
1967
Example
Elastic Fax 1
1991
-
1991
Elastic Fax I, created by Eduardo Kac, was realized at the Museu de Arte Moderna, Rio de Janeiro, Brazil, in 1991. Artists worldwide were invited to transmit sequences of images to form a self-editing faxfilm. Sequences were added automatically in
1
…
(more)
151
152
153
154
(current)
155
(more)
1061