Archive Search

  • Everitt, Dave and Fania Raczinski. Creative Zombie Apocalypse: A Critique of Computer Creativity Evaluation 2016 IEEE Symposium on Service-Oriented System Engineering (SOSE) , no. https://doi.org/10.1109/sose.2016.30 (March 2016).
  • McGarrigle, Conor. Augmented Interventions: Re-defining Urban Interventions with AR and Open Data In Augmented Reality Art: From an Emerging Technology to a Novel Creative Medium, edited by Vladimir Geroimenko, 115-130. Cham: Springer, 2018.
  • "transmediale is the biggest and most significant festival for art and the creative usage of digital media in Germany. Once a year the festival presents new and outstanding projects in the field of digital culture and provides reflexions on the role
  • From 5th to 9th May 1999, the 12th European Media Art Festival presents the diversity of contemporary innovative and experimental media art. The programme includes the work of established artists as well as contributions from creative laboratories
  • CreativeXR Showcase -
    Event: CreativeXR ShowcaseInstitution: Ars Electronica Linz GmbH & Co KGComment:
  • Aramis López, Juan. Del cálculo numérico a la creatividad abierta: el Centro de Cálculo de la Universidad de Madrid, 1965-1982. Madrid, Spain: Universidad Complutense de Madrid, 2012.
  • Stanze -
    "Stanze" is composed by a video-camera and a back-projected screen located in a void room. The camera is located at the top center of the screen. The observer has freedom to move around the room and several observers can interact with the artwork.
  • Brain Factory is an art installation that allows the audience to give a shape to human abstractions through Brain Computer Interaction (BCI), and then to convert the resulting form into a physical object. The work examines the human specificity
  • An Engine of Many Senses is a generative computational work exploring the history and potential future of the computer. It includes a series of media elements that combine and recombine over time -- 3d images, 2d stills, generative audio, generative
  • Strauss, Wolfgang and Monika Fleischmann. The Art of the Thinking Space In Digital Creativity, edited by Anthony BrooksVol.31:3. DOI: 10.1080/14626268.2020.1782945, , 156-170. London: Routledge, 2020.