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  • Role Playing Egas (Moniz): Net. Art Project under a workshop at Centro Cultural de Belém in Lisbon (CCB 2005)Artist: Patrícia GouveiaComment:
  • Activism -
    ACTivism was a computer videogame created by Beatriz Albuquerque in 2005-2007, exploring activist key words that functioned in the audience as a way to remember, transform persons that read them and further contemplate afterwards. With
  • In this multimedia, telematic performance, data from playing a Tibetan singing bowl filled with milk was transformed into sound and images. The imagery then projected onto a screen are abstract digital graphics, which are originally images of
  • On the Road is a unique, annual project initiated in 2014 by the Guan Shanyue Art Museum, Shenzhen, here seen in its 2018 version. The process involves 15 curators, art critics and scholars, from major institutions, art schools and museums
  • Golden Nuggets -
    Intervention At the bottom of the Silvretta reservoir dam unfolds a landscape that is touristically barely developed. Stones rupture the alpine turf. Some of these stones were gilded in the artist's studio, shown in exhibitions and later returned to
  • Birth of Eve Clone P -
    The Birth of Eve Clone P is a large-scale projection installation of three Eve Clone images. It shows Eve Clone being placed in a test tube. There, she is slowly cultivated, changing from a draft to a digital wireframe and finally a metallic
  • Huichol Ghost -
    Archival Digital Print, Sizes: 8”x10” and 13”x19” Pigment Inks on cotton rag substrate or Light Jet digital photo prints. (Also available larger custom sizes or NFT by special order) Date created: 2016 This image wasn’t consciously designed or built
  • Moya, the Artist living in his art work Performer, visual and digital artist, Patrick Moya make an art mediterranean, funny, baroque, generous and delightful. In Nice (big city near the sea), where he lives, he is the last part of the artistic
  • Fron, Janine and Ellen Sandor. The Future of Video Games as an Art: On the Art of Playing with Shadows The University of Chicago Cultural Policy Center (2001).
  • Ed grew up playing with computer programming, with his first software title being published at the age of 17. Following a degree in Architecture at the University of Liverpool, Ed undertook the MA in Digital Arts at the Middlesex University Centre