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Graphic Jam
1999
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1999
"Graphic Jam" is painting program with which many users can paint simultaneously - without knowing each other and without communicating. It's an attack on the ingenious artist, who is working and creating alone. (source:
Three City Link
1989
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1989
In 1989, the Three-City Link event brought together artists in Chicago (organized by Eduardo Kac and Carlos Fadon), Boston (led by Dana Moser), and Pittsburgh (the DAX [Digital Art Exchange] Group). A slow-scan television system connected to a
Retrato Suposto- Rosto Roto
1988
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1988
Telecommunications event between Rio de Janeiro and São Paulo uniting fax and live TV, 1988. Connecting the public medium of television with the private medium of the fax this work created a system of feedback based on the continuous exchange and
net.flag
2002
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2002
"net.flag" is a flag for the Internet. Every nation on earth has a flag that identifies the territory of that nation, and the flag is a symbol of conquest of new territory. One of the most memorable images of the 20th century is a scene of the
Point to Point
2001
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2001
"Point to Point" (Networked installation, website, computer, projector, and video cameras) is a public art work that uses the motion of people in public space to drive an evolving graphic display. The display is projected onto a wall in the space
Feed
2001
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2001
FEED consumes the web. A play on the technical term "data feed", FEED does not supply information, it consumes information, reducing structure, meaning and content to a stream of text and pixels. An anti-browser, FEED unravels the web. Contemplative
Unreflective Mirror
2005
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2006
Surveillance camera, surveillance video monitor, custom-made polarized filter glasses, PC, data projector x 2 This virtual mirror effectively erases the presence of the spectator, manipulating and questioning notions of identity and
World Emotional Mapping (e-maps)
2005
Internet, search engine, cartography Maps from the World Nervous System With today's communication networks, the world is equipped with an extensive virtual nervous system. From anywhere in the world one can feel what's happening anywhere
The Waiting Room
2002
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2002
"The Waiting Room" is a virtual space that 50 users share through the Internet. The visitors to the space are strangers, united by the software, the Internet, and the artwork itself. In this space the visitor becomes a participant in a moving
solid
1999
Solid is a group of 4 Java coded pieces consisting of unusual yet simple structures that can be twisted, stretched and generally thrown around the window by clicking and dragging the objects. The special quality of these pieces comes from how
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