Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
149
150
151
152
(current)
153
(more)
250
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Culture: Char Davies, Virtual Artist
2000
Napier, JoAnn and Denise Shortt and Emma Smith. Culture: Char Davies, Virtual Artist In Technology with Curves: Women Reshaping the Digital Landscape, Toronto, Ontario: Harper Colllins Ltd, 2000.
Interacting with "Machine Culture"
1993
Prince, Patric D.. Interacting with "Machine Culture" IEEE Computer Graphics 13, no. 5 (September/October 1993): 4-8.
in/compatible Intervention @ Transmediale 2012
2012
New Transmediale director Kristoffer Gansing censors "offensive AR art." The 2012 Transmediale stood under the theme "in/compatible," celebrating 25 years of art interventions and proclaiming in the curatorial statement that: "Contrary to the fear
Resonance: In Search of Mr. McLuhan
2011
-
2011
Will future formats create a new literacy? McLuhan was sure that sooner or later mass society would see print and linear culture replaced by tactile and electronic culture. Somewhat along the same lines, Fleischmann & Strauss’s Semantic Map creates
Transmission: Toward a Post-Television Culture
1994
D'Agostino, Peter and David Tafler, ed. Transmission: Toward a Post-Television Culture. Vol.17. Communication and Human Values, : SAGE Publications, 1994.
Machine Culture
1993
Penny, Simon. Machine Culture In Siggraph 1993 Proceedings, edited by Simon PennyAnaheim, LA: 1993.
Consumer Culture and the Technological Imperative: The Artist in Dataspace
1995
Penny, Simon. Consumer Culture and the Technological Imperative: The Artist in Dataspace In Critical Issues in Electronic Media, edited by Simon Penny, 47-74. Albany, NY: State University of New York Press, 1995.
Virtualities and Realities - New Experiences, Art and Ecologics in Immersive Environments
2019
Smite, Rasa and Raitis Smits, ed. Virtualities and Realities - New Experiences, Art and Ecologics in Immersive Environments. Vol.17. ISBN 978-9934-8434-7-1, Acoustic Space th ed.Riga: RIXC Center for New Media Culture, 2019.
Portrait of Eve Clone
2010
-
2020
video
I named it Eve Clone as God created Eve, and humans want to play God and created a cloned Eve. I integrate the elements of the human chrysalis and human beast to shape the double identities of Eve Clone, who was both charming and evil. I quoted the
Diaa Ahmedien
Diaa Ahmed Mohamed Ahmedien is a lecturer in sciences of visual arts and sciences of New-Media Arts. He is an artist, educator, researcher, and creator to setup systems of artworks, basically depending on the intersection between art, sciences, and
1
…
(more)
149
150
151
152
(current)
153
(more)
250