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10th Dortmund International Film Festival
2005
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2005
femme totale's main task is to showcase the work of women film directors but we also put the spotlight on other cinematic aspects — camera technique, film composition and scenery. What makes the festival so special, though, is the film
Lenka Klimesova
Mgr.art. Lenka Klimešová, MA (1986) is a multimedia and multidisciplinary artist working with the issue of perceiving a body through gender as a playful tangible disguise based on space identities and role models deconstructed in the intercultural
e-phos 01: Body Kinesis, anamorphosis in the digital was
2001
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2001
Event: e-phos 01: Body Kinesis, anamorphosis in the digital wasInstitution: ALAS Playful MediaComment:
Transdance Laboratory
2001
Event: Transdance LaboratoryInstitution: ALAS Playful MediaComment:
ALAS Playful Media
1998
Eden
2000
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2000
Eden is an interactive, self-generating, artificial ecosystem. A cellular world is populated by collections of evolving creatures. Creatures move about the environment, making and listening to sounds, foraging for food, encountering predators and
15 Minutes of Biometric Fame
2011
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2011
15 Minutes of Biometric Fame not only highlights paradoxes associated with celebrity recognition within the entertainment industry and instant fame received through various Web 2.0 applications, but it playfully discredits the reliability of
make-A-move
2015
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2015
"make-A-move," is an interactive installation involving two encased flat screens, digital animation, and physical computing. Two automated portraits - a female and a male subject photographed by the artist - react to the movements of passersby.
passage
2007
video
Spectators enter an intimate space to meet face-to-face with a performer offering her body as an interface to the media environment. Performer's outfit and scenic environment are equipped with touch sensors, theremins, and multiple buttons and
Josh Nimoy
"I am a silicon valley unicorn. I make software art. I communicate between engineers and artists. I think a lot about issues of programming for non-programmers. I am best known for my generative computational aesthetics for Disney's TRON:Legacy. My
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