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  • 2022, interactive online video for mobile devices with touch-screen (runs in web browser; best suited for iPhones and iPads) In her interactive video work Smart Pantheon RGB, Myriam Thyes addresses the almost religious devotion we give to our
  • Zero Noon
    Rafael Lozano-Hemmer "Zero Noon", 2013 computer, processing software, square HD display, electronic, metal enclosure 17 x 17 x 4" edition of 12 "Zero Noon" is a digital clock that shows the current time according to eccentric metrics: it uses
  • Recycle a Boeing -
    The second in the series of networked performances: “We have a Situation…” The participants in Nantes explored the realm of Aircraft recycling – a subject that came about through discussions addressing Nantes’ own second airport conflict and the
  • Lillian F. Schwartz is best known for her pioneering work in the use of computers for what has since become known as computer-generated art and computer-aided art analysis, including graphics, film, video, animation, special effects, Virtual Reality
  • AR frescoes -
    AR frescoesArtist: Chiara PassaComment:
  • Grau, Oliver. Immersion and Interaction. From circular frescoes to interactive image spaces”. [].
  • Ryota Matsumoto is an artist, writer, and architect based in New York and Tokyo. Born in Tokyo, he was raised in Hong Kong and Japan. He received a Master of Architecture degree from University of Pennsylvania in 2007 after his studies at
  • Metabodies
    This project investigates the unexpected diversity to be found on the human ecosystem and its 'social network'; this, by focusing on the language of billions of bacteria, which populate it. Sonja Bäumel tested two subjects each of them left hand
  • Feeding Consciousness -
    Feeding Consciousness takes inspiration from the fabled tower of Babel, when a united and ambitious people having attempted to reach for the stars, were confounded by God, their previously common language made incoherent, forcing them to scatter
  • Camerin Obscura -
    *Camerin Obscura* is a hand made Camera Obscura - an ancient tool for visualization - that integrates a basic artificial vision system and a sound server looking for an unusual experience integrating image, audio and computation. From a cultural