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Tangible Video Browser
2002
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2003
The Tangible Video Browser provides a tactile and efficient interface for viewing digital videos. Tokens act as both containers for a set of videos and controllers for selecting a video and navigating within the video. Placing a token on the
Morphovision
2006
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2006
Morphovision is a new visual system, where a high-speed rotating solid object appears to soften or even disintegrate, when illuminated with special light. Here, a miniature house rotating at high-speed can be transformed by selecting one of several
Interactive Plant Growing
1992
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1997
video
"Interactive Plant Growing" is an installation, which deals with the principle of the growth of virtual plant organisms and their change and modification in real time in the 3-dimensional virtual space of a 4D Graphics Computer (Silicon Graphics).
Laser Installation and Performances
1976
A custom laser scanning system was developed that could project the laser beam as shaped planes and cones of light in a full 360-degree space around the projector. Scanning and rotation of the laser mirrors was controlled by a specially made analog
Tunnel under the Atlantic
1995
The Tunnel under the Atlantic is an experimental work using televirtuality that allows users situated on each side of the Atlantic Ocean, Paris and Montreal, to meet each others and to interact in a virtual space they have created together. A
Tracking the Net
2000
Tracking the Net is a collective, interactive platform, a multi-user interface platform that combines motion capture and virtual reality. The installation has been projected to host interactive teams, which can experience a shared environment in
Remembering Mad Meg
2007
Video shadow play, two single channel animations, a series of lights and eight rotating reverse painted Lexan cylinders, sound, 3 min
Carré blanc sur fond blanc
1990
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1990
Deux pièces datant du début des années 1980, parmi les toutes premières œuvres de Maurice Benayoun, s’articulent autour de la thématique historique du Carré blanc fond blanc de Kazimir Malevitch. L’artiste n’a alors pas encore exploité le
Sustainable Cinema No. 4: Shadow Play
2011
video
The silhouettes of the ancient art of Shadow Play are achieved by light penetrating a translucent screen, and this sculpture uses the rotation of the windmill as the power to generate the backlight for the presentation. Additionally, the wind turns
Making of Eve Clone I
2016
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2016
video
In the video Making of Eve Clone I, I looked back and represented the process of me creating Eve Clone and the evolution of her body in each period. From the original drafting of Eve Clone, which recorded my inspiration of drawings, to using
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