Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
147
148
149
150
(current)
151
(more)
179
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Media Art in the Third Dimension: Stereoscopic Imaging and Contemporary Art
2003
... 466-473. Cambridge, MA: MIT
Pre
ss, 2003.
From Cybernation to Interaction: A Contribution to an Archaeology of Interactivity
1999
... 96-110. Cambridge, MA: MIT
Pre
ss, 1999.
Encapsulated Bodies in Motion: Simulators and the Quest for Total Immersion
1995
... State University of New York
Pre
ss, 1995.
From Film to Interactive Art: Transformations in Media Arts
2007
... Cambridge, MA/London: MIT
Pre
ss, 2007.
Hybrid Culture: Japanese Media Arts in Dialogue with the West
2012
... Book Series, Cambridge MA: MIT
Pre
ss, 2012.
Gaming. Essays on Algorhythmic Culture
2006
... Culture. Cambridge MA: MIT
Pre
ss, 2006.
Literary Art in Digital Performance: Case Studies and Critical Positions
2009
... New York City: Continuum
Pre
ss, 2009.
Windows and Mirrors: Interaction Design, Digital Art, and the Myth of Transparency
2003
... Cambridge, MA: MIT
Pre
ss, 2003.
Building Interactive Worlds in 3D: Virtual Sets and
Pre
-visualization for Games, Film & the Web
2005
... Worlds in 3D: Virtual Sets and
Pre
-visualization for Games, Film & the...
Control and Freedom: Power and Paranoia in the Age of Fiber Optics
2006
... of Fiber Optics. Cambridge: MIT
Pre
ss, 2006.
1
…
(more)
147
148
149
150
(current)
151
(more)
179