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A Recombinant History Apparatus presents Terminal Time
2002
... Time Narrative Intelligence,
John
Benjamins Press (2002): 155-173.
FemCity
2002
-
2003
a Multi-user Computer Game for Girls --- In cooperation with Mathias Fuchs, Edeltraud-Hanappi-Egger, Gerhard Hanappi --- This Game is about careers, lifestyle, dreams and realities of young women. FemCity is a simulation of a complex social and
Sommerer, Christa, Mignonneau, Laurent, "Nano-Scape", Lecture at Art in the Age of Nanotechnology Symposium, Curtin Gallery, Perth (Australia), 07.02.2010
2010
-
2010
... 07.02.2010Institution:
John
Curtin GalleryComment:
Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media
2001
... Media. Baltimore: The
John
Hopkins University Press, 2001.
Mirror Cells
2007
... by the gamers to manifold "
chords
-variations" and complex sound...
Rewire 2011
2011
... academic partners: Liverpool
John
Moores University, CRUMB at the...
Lautriv Chromagnon/Medusa
1995
Lautriv's body is an interactive sculpture. Both sexes are contained in unique figure, composed by a synthesis of classical forms: the head of Medusa, the ears (serpents) of Medusa, the chest and hand of Discobolo and the abdomen and legs of
sexBot - dirty talk for the terminally shy
1999
-
1999
... Software. (source: www.
john
t.org)
Modeling Emergence of Complexity: the Application of Complex System and Origin of Life Theory to Interactive Art on the Internet
2000
... edited by Mark A. Bedau and
John
McCaskill and Norman et. al....
Inhabit the Meat of your Body
1995
-
1995
... of Mind. (source: www.
john
t.org)
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