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Data Beautiful
2001
According to Info-Aesthetics Doctrine (www.manovich.net/IA), the society in which gathering, processing and distribution of information play central role needs its own art forms. These forms should take into account information behaviors and
Planetary Network
1986
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1986
The «daily news» was the theme of this project in which more than 100 artists on three continents participated. The artists worked with computers, video text, slow-scan-TV, and telefax. The live activities in Venice lasted a period of 14 days,
Autopoiesis
2000
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2000
Autopoiesis, is a robotic sculpture installation commissioned by the Kiasma Museum in Helsinki, Finland as part of Outoaly, the Alien Intelligence Exhibition curated by Erkki Huhtamo, 2000. It consists of fifteen robotic sound sculptures that
Dis-M-Body
1995
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1995
Dis-M-Body is a multisensory, interactive installation exploring the disembodied nature of information and messages as they dislocate and fracture one's sense of self, while simultaneously expanding one's sense of connection. Our sense of
Technology Recapitulates Phylogeny
1992
As you approach this piece a sensor turns a light on which projects the worms and tree forms onto the walls and ceiling. The tubefex worms which are the stars of this piece demonstrate a form of supra organization in which these single tubefex worms
Parasites, Influences and Tranformations /Parasitic Electronic Seance
1998
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2000
Nervousness. Allergy. Dependence. A hypersensitive environment transforms the image to a reactive system which parasites on it¹s surroundings, circumstances, observer. The image behaves like a instable network, a mutating virus, a overloaded nervous
Aurora di Venere
2001
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2001
"Aurora di Venere" is a performance for theatre where a group of dancers interact with digital entities projected on two screens located at the background and at the front (semi-transparent) of the theatre's stand. The dancers play with the
Neuro Baby
1992
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1994
“Neuro Baby, one of her [Naoko Tosa's] best-known installations, uses sophisticated neural-network programming to create a computer graphic entity that responds to the emotional tones of voices. The baby responds appropriately with crying or cooing
Digital Cubes
2002
Digital Cubes consists of four cubes with a display on the top side that show various light patterns depending on how they are arranged. The Digital Cubes react very dynamically. One cube alone is dark and seems to be passive. When two cubes are put
Ryota Matsumoto
Ryota Matsumoto (松本良多) is an artist, writer, and architect based in New York and Tokyo. Born in Tokyo, he was raised in Hong Kong and Japan. He received a Master of Architecture degree from University of Pennsylvania in 2007 after his studies at
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