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Fugitive
1995
-
1997
...Fugitive is an interactive artwork which (via a
machine
vision system) interprets gross bodily movement as an indicator of "mood". The user...
OP_ERA: Hapticwall
2004
... development of scientific and artistic models of space, human-
machine
interfaces specially designed for environments where a human...
Laura Dekker
... audio, robotics, rotting organic matter, data programming and
machine
learning. She aims to engage the viewer-participant with a...
Kin / Cultura Plasmic INC
... ‘We are not target practice’ that explored the risks of
machine
learning technologies. With Autograph gallery (UK), she curated...
Message from A.
2010
-
2010
...In this personal work, a message received on my answering
machine
is visualised to be understandable. Due to technical issues (the sender called...
Murmurscape #2 (Montreal) (lower resolution excerpt)
2010
-
2010
...For my 2007 work
Machine
for Taking Time (boul. St-Laurent), I recorded thousands of images of the city of Montreal from identical points of...
Future Room
2017
video
...Fulldome participatory installation as a metaphor for a prediction
machine
. Virtual space of knowledge where visitors trigger, via a voice...
Future Room
2017
video
...Fulldome participatory installation as a metaphor for a prediction
machine
. Virtual space of knowledge where visitors trigger, via a voice...
Murmurscape #1 (Montreal) (lower resolution excerpt)
2010
-
2010
...For his 2007 work
Machine
for Taking Time (boul. St-Laurent), David Rokeby recorded thousands of images of the city of Montreal from identical...
NEoN Festival 2017
2017
-
2017
... will allow audiences in Dundee to compare the handmade and
machine
made, to look at the processes of making in the context of...
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