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European Media Art Festival 2004: Transmitter
2004
The guiding theme of EMAF 2004 triggered numerous associations: transmitters, emitters, carriers or x-mitters – visualised by all kinds of dove species depicted on the festival’s posters, billboards and catalogues this year. In line with this
4'33'' Chair- Relax
2009
The chair’s interactive interface creates a sonic environment that transforms our emotional state into sound. Drawing inspiration from John Cage's 4'33”, the concept of the chair explores themes of waiting, boredom, silence, and noise. As visitors
SoundSlam 2.0 (w/ Trainer)
2003
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2003
SoundSlam already was a lot of fun, but it lacked the motivation to get more deeply involved. So we developed a game around the original idea: after some freefight-punching, the voice of a virtual trainer guides you through different sound themes
Janet Cardiff
Janet Cardiff was born in Brussels, Ontario in 1957. She began her formal art studies at Queen's University, where she earned her bachelor's degree in 1980. In 1983, she earned a master's degree in Visual Arts from the University of Alberta. During
reservoir_bots v.2 GameMod vor a VJ
2004
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2004
in cooperation with various sound artists: Peter Szely, Christof Cargnelli, Electric Indigo --- Resembling a flaneur in an unknown city the bot moves through a "ludic 3D environment" - moved by the hand of the player - robbed of his identity which
Gaude Mihi
2008
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2009
Blending into society, robots are now becoming more and more life-like. They are claiming to be acting as moral agents and have now the ability and desire to experiment social activities and pleasures. Thus this rocking robot « Gaude Mihi » 2008
Dennis del Favero: Deep Sleep
2004
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2005
Deep Sleep moves backwards and forwards in time between a notorious Sydney psychiatric institution of the 1970's where patients were subjected to "deep sleep" therapy, and the Chelmsford Royal Commission, established in the 1990's to
In Sound Mind
2006
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2006
Human brains can subtract unwanted sense data – including sound – from the environment when we focus attention. The rest of the information is still being processed; it’s just attenuated, pushed to the background. In Sound Mind explores this
etoy
1994
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2005
1994-1999 etoy.CORPORATION 1999-2005 etoy.holding etoy was the first streetgang on the internet, a glamourous boygroup consisting of designers, architects, popstars, marketing agents and systems engineers/coders with a strong corporate identity
Ittingen Walk
2002
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2002
The "Ittingen walk" is an experience. Provided with a portable CD-player you are invited to walk through the charterhouse . Ones can hear texts and noises which refer on the real environment and become a multimedia experience. The "Ittingen walk" is
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