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Day of the Figurines
2006
-
2006
... Pervasive games are of profound significance, not only
arti
stically and technologically, but also socially and...
MIMI and the Illuminati
1992
-
2006
... Visual music and math Here is a little background on our
arti
stic heritage and orientation. Visual Music is a traditional...
Supply Chain Visualization
2001
-
2002
... of business processes, and select one that is similar to a p
arti
cular business one would like to learn about. One can then modify...
Tangible Query Interfaces
2001
-
2002
This project is developing new means for querying relational databases and live datastreams through the manipulation of physical objects. Parameterized query fragments are embodied as physical tokens ("parameter wheels"). These tokens are
Implex
2001
-
2001
interactive sound installation
self portrait.jpg
2003
...self portrait.jpg
Arti
st: Yunchul KimComment:
janus
1998
-
1998
A site specific installation, a 12-foot construction made of three light sources suspended above reflective surfaces in turn suspended above a 24+-foot drop, Installed in a warehouse next to the Thames in News Cross Gate, Londoon. (source:
Westway
2001
-
2001
A video installation work focusing on the mythology of violence in contemporary London. The work is both autobiographical and fictional and depicts a violent assault. The work was part of three works. (source: http://www.grahamnicholls.com/)
Actuated Workbench
2001
-
2002
The Actuated Workbench is a device that uses magnetic forces to move objects on a table in two dimensions. It is intended for use with existing tabletop tangible interfaces, providing an additional feedback loop for computer output, and helping to
Dolltalk
2001
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2002
In order to give the child the impression that a character is listening to their stories, we have invented a clever mechanism that captures the motions and speech of a child using sensors and audio processing. Continuing in the vein of research on
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