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System Stories and Model Worlds: A Critical Approach to Generative Art
2005
Whitelaw, Mitchell. System Stories and Model Worlds: A Critical Approach to Generative Art In Readme 100: Temporary Software Art Factory, edited by Olga Goriunova, 135-154. Norderstedt: BoD, 2005.
Connessioni Leggendarie. Net.art 1995-2005
2005
Lampo, Luca and Marco Deseriis and Domenico Quaranta. Connessioni Leggendarie. Net.art 1995-2005. Milano: ready-made, 2005.
When Things Aren´t What They Are / Wenn Dinge nicht sind, was sie sind
2005
Weinberger, David. When Things Aren´t What They Are / Wenn Dinge nicht sind, was sie sind In Ars Electronica 2005 : HYBRID - Living in Paradox, edited by Gerfried Stocker and Christine SchöpfOstfildern-Ruit: Hatje Cantz Verlag, 2005.
Beyond Dualism into Hybridism - Transforming Politics and Economy via the daily life of Cities / Über den Dualismus hinaus zum Hybridismus - Transformation von Politik und Wirtschaft durch den urbanen Alltag
2005
Benjamin, Solomon. Beyond Dualism into Hybridism - Transforming Politics and Economy via the daily life of Cities / Über den Dualismus hinaus zum Hybridismus - Transformation von Politik und Wirtschaft durch den urbanen Alltag In Hybrid. Living in
Strom ohne Wiederkehr - Für eine Dialektik kultureller Modernisierung / River of No Return - For a Dialectics of Cultural Modernization
2005
Hirsch, Andreas and Peter Rantasa. Strom ohne Wiederkehr - Für eine Dialektik kultureller Modernisierung / River of No Return - For a Dialectics of Cultural Modernization In Ars Electronica 2005: Hybrid - Living in Paradox, edited by Gerfried
The Visible Radio: Process Visualization of a Software-Defined Radio
2005
Hall, Matthew and Alex Betts and Donna Cox. The Visible Radio: Process Visualization of a Software-Defined Radio In IEE Visualization, edited by Minnesota IEEE Press Minneapolis, 21. Minneapolis, Minnesota: 2005.
Towards a Dialogic Concept of Digital Narrative
2005
Del Favero, Dennis and Peter Weibel and Jeffrey Shaw. Towards a Dialogic Concept of Digital Narrative In Disappearing Architecture: From Real to Virtual to Quantum, edited by G. Flachbart and Peter Weibel, 144-151. Basel: Birkhauser Verlag, 2005.
Slots of Fun, Slots of Trouble: Toward an Archaeology of Electronic Gaming
2005
Huhtamo, Erkki. Slots of Fun, Slots of Trouble: Toward an Archaeology of Electronic Gaming In Handbook of Computer Games Studies, edited by Joost Raessens and Jeffrey Goldstein, 1-21. Cambridge, MA: MIT Press, 2005.
Orlan, Stelarc and the Art of the Virtual Body
2005
Kluszczyński, Ryszard W.. Orlan, Stelarc and the Art of the Virtual Body Art Inquiry VII (2005): 85-94.
Reflections of Our Selves—The Art of Scott Snibbe.
2005
Paul, Christiane. Reflections of Our Selves—The Art of Scott Snibbe.. Los Angeles: Telic Art Gallery, 2005.
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