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Universal Zoologies
1996
-
2001
... people experiencing
the
work.
The
project aims to...
Roman Kirschner
... 93-98 studies at
the
University of Vienna:... des Machens,
Video
clips in Youtube“,... of seriousness in
game
s“, lecture, Media &...
Semantic Map
2001
-
2004
...SEMANTIC MAP - A RADAR FOR
THE
DATA COSMOS (2001/04)
The
...
Look Up Kyoto
2004
... by and presented at
the
Kyoto Saga University of...
Perceptual Phenomena and Computer
Game
s / Wahrnehmungsphänomene bei Computerspielen
2001
... - Who´s doing
the
art of tomorrow? / Wer... and Computer
Game
s / Wahrnehmungsphänomene...
Hyperbodies, Hyperknowledge: Women in
Game
s, Women in Cyberpunk, and Strategies of Resistance
2002
... 444-447. Boston, MA:
The
MIT Press, 2002. Women in
Game
s, Women in Cyberpunk,...
Spielmaschinen: ein Ausstellungskatalog [im Zusammenhang mit der Ausstellung "History
Game
s" im Rahmen der "
Game
s Convention 2002"]
2002
... "History
Game
s" im Rahmen der "
Game
s...
user_mode = emotion + intuition in art + design
2003
... practitioners engage
the
emotions of
the
... computer
game
s, performance, wearable...
The
virtual
the
matic route : from experience to infinity.
2016
...Lavoslava Benčić.
The
virtual
the
matic route : from...
SweetPad
2008
... Ludens / Playware/
Game
world, Gijon, ES:...
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144
145
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(current)
148
(more)
202