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cyberSM
1993
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1993
The cyberSM project was an attempt to create a real time, visual, auditory, and tactile communication in the world of cyberspace. In the first cyberSM experiment, the user began to experience what others have only talked about for years: live,
Dust
2009
In his new work, Dust, DeMarinis explores facial similarities, pairs of faces, and the abstraction of images into the dust. DeMarinis presents a fragment of this collection of likeness-pairs, scanned sequentially into the light-memory of
The Fisherman and His Wife
2000
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2012
A 30 minutes long computer animation, based on a German folk-tale. The visual world of the animation is based on those of shadow-theater. Every virtual puppet, tree, flower or house are hand-drawn, scanned in and used as texture-maps on 2D polygonal
Smart Tools
2001
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2001
The word "haptization" means, "making it possible to touch". A typical example is the usage of haptic display devices in order to touch computer-generated images. Therefore, it is often called "haptization of information". Previous work on
Skulls
2000
Robert Lazzarini composed a sculptural installation of four skulls hung about eye-level and protruding about a foot from the walls of a small, well-lit, clean and bright room. To create this deceptively low-tech installation, Lazzarini
Urban Quick Response
2013
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2013
Commissioned by the National Centre for Contemporary Art (Russia), in partnership with The PRO ARTE Foundation (Russia), Urban Quick Response is a project by Olga Kisseleva, created in urban space, in collaboration with local researchers. The work,
Body Scanned Architecture
1995
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1995
video
Interactive computer installation "With the interactive video/computer environment, Body Scanned Architecture, presented at the Venice Biennale, Ruth Schnell explores a classic interface concept between real architecture (from the Hoffmann pavilion)
Projektskizze #11, #12, #13, #14, #15
2001
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2001
Plot [English title, Project outline #11 to #15] Series 'Body Scanned Architecture' The work series 'Projektskizzen' was developed in 2001, based on the interactive computer environment 'Body Scanned Architecture', which was realized in the Austrian
Digital Paint Study, 1985
1985
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1985
Archival Digital Print, Sizes: 8”x10” and 13”x19” Epson Pigment inks on cotton rag substrate or Light Jet digital photo prints. (plus custom sizes or NFT by special order) Date created: 1985 This is one of the earliest digital images by Victor
Andreas Zingerle
Andreas Zingerle is a media artist, designer, lecturer and researcher from Austria. He received his PhD from the University of Art and Design Linz (Austria) researching topics such as Internet crime, fraud and scam, vigilante counter-movements and
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