Archive Search

  • SoundSlam already was a lot of fun, but it lacked the motivation to get more deeply involved. So we developed a game around the original idea: after some freefight-punching, the voice of a virtual trainer guides you through different sound themes
  • Video Videotape for one screen, 60 min., sound By using the own body as interface, the video work montréal2000 (created in the year 2000) gives continuity to the artistic strategy of implementing new forms of perception by intertwining real and
  • The guiding theme of EMAF 2004 triggered numerous associations: transmitters, emitters, carriers or x-mitters – visualised by all kinds of dove species depicted on the festival’s posters, billboards and catalogues this year. In line with this
  • in cooperation with various sound artists: Peter Szely, Christof Cargnelli, Electric Indigo --- Resembling a flaneur in an unknown city the bot moves through a "ludic 3D environment" - moved by the hand of the player - robbed of his identity which
  • Gaude Mihi -
    Blending into society, robots are now becoming more and more life-like. They are claiming to be acting as moral agents and have now the ability and desire to experiment social activities and pleasures. Thus this rocking robot « Gaude Mihi » 2008
  • Janet Cardiff was born in Brussels, Ontario in 1957. She began her formal art studies at Queen's University, where she earned her bachelor's degree in 1980. In 1983, she earned a master's degree in Visual Arts from the University of Alberta. During
  • etoy -
    1994-1999 etoy.CORPORATION 1999-2005 etoy.holding etoy was the first streetgang on the internet, a glamourous boygroup consisting of designers, architects, popstars, marketing agents and systems engineers/coders with a strong corporate identity
  • Deep Sleep moves backwards and forwards in time between a notorious Sydney psychiatric institution of the 1970's where patients were subjected to "deep sleep" therapy, and the Chelmsford Royal Commission, established in the 1990's to
  • In Sound Mind -
    Human brains can subtract unwanted sense data – including sound – from the environment when we focus attention. The rest of the information is still being processed; it’s just attenuated, pushed to the background. In Sound Mind explores this
  • Windows Media Player software, with graphic sound transformation function. An extract from a video gleaned on the Internet, with only the sound on. Video extracts of pornographic films projected non-stop. The software gives infinite possibilities