Archive Search

  • Deep Sleep moves backwards and forwards in time between a notorious Sydney psychiatric institution of the 1970's where patients were subjected to "deep sleep" therapy, and the Chelmsford Royal Commission, established in the 1990's to
  • In Sound Mind -
    Human brains can subtract unwanted sense data – including sound – from the environment when we focus attention. The rest of the information is still being processed; it’s just attenuated, pushed to the background. In Sound Mind explores this
  • Virtual Orchestra -
    "In a room with large-screen walls, where animated virtual players hold different musical instruments, the visitor, wearing data gloves, conducts a musical performance, leading the tempo with one hand and, with the other, directing aspects of the
  • "A culture is dead when its myths have been exposed. Television is exposing the myths of the republic. Television reveals the observed, the observer, the process of observing". — Gene Youngblood Initially, a single image of Nam June Paik,
  • Ittingen Walk -
    The "Ittingen walk" is an experience. Provided with a portable CD-player you are invited to walk through the charterhouse . Ones can hear texts and noises which refer on the real environment and become a multimedia experience. The "Ittingen walk" is
  • Her Long Black Hair -
    Janet Cardiff's Her Long Black Hair is a 35-minute journey that begins at Central Park South and transforms an everyday stroll in the park into an absorbing psychological and physical experience. Cardiff takes each listener on a winding journey
  • TENORI-ON -
    Tenori-on is an electronic musical instrument, designed and created by Japanese artist, Toshio Iwai, in collaboration with Yamaha. It consists of a screen, held in the hands, of a sixteen by sixteen grid of LED switches, any of which can be
  • Curtis is a composer, improvisor and string-bass player who specializes in live electronic performance using gestural controllers. He received his Ph.D. in music composition from Princeton University where his primary teachers were Paul Lansky,
  • This electronic game was developed for a big company's birthday party (ABB). There were twenty teams, each equipped with such a game station to enjoy the party guests. The Sensorama offeres three different memory and reaction games for two to
  • The Fox -
    A live performance and ‘game’ interface, which sought to provoke and subvert audience experiences and expectations of power, pleasure and control in the interactive environment. This performance was developed in collaboration with Nuno Lacerdo in