Archive Search

  • Windscreen -
    Windscreen is an experimental, wind-driven physical interface, 2001. Any physical scale habitable by the human body is also "inhabited" by massive levels of sensory data, equivalent to perhaps millions of analog-to-digital inputs a second. My
  • superposition -
    Superposition is a project about the way we understand the reality of nature on an atomic scale and is inspired by the mathematical notions of quantum mechanics. Performers will appear in his piece for the first time, performing as
  • Artists who create interactive systems and artistic interface designs have begun to look for new display possibilities. For this reason façade’s of contemporary buildings have been largely investigated as a sort of membrane for the display of
  • Memopol-II
    Memopol-2 is a social machine that maps the visitor’s information field. When an identification document such as a national ID card or a passport is inserted into it, the machine starts collecting information about the visitor from (inter)national
  • Memopol I
    Memopol is a machine that maps the visitor’s information field. By inserting an identification document such as a national ID-card or passport into the machine, it starts collecting information about the visitor from (inter)national databases and
  • While Darkness Sleeps -
    While Darkness Sleeps is a series of images of underwater creatures seen through the process of microscopy. Employing a dissection microscope, the specimen is placed in a Petri dish on the stage of the microscope. A camera is attached to the
  • "Geometries of Power" is a multi-user online 3D world that uses the interactive characteristics of space, geometry and sound to question concepts of power and control. Beginning with the blank canvas of a faceless modern city, participants
  • I made this video back in 2005 for the S3 Project (Sights and Sounds of Science), organized by the Materials Research Center of the University of Chicago. I combined some video shot inside the old building of the James Frank Institute, with
  • RESPONSIVE WORKBENCH : THINKING BY HAND 1993 The Responsive Workbench is an evolution of the interactive table interface in Berlin-Cyber City, which inspired physicist Wolfgang Krüger's Responsive Workbench idea. The first prototype was created in
  • Scientific information from technicians and from the communities are gathered in a database, with geographical information. Participatory Design and Ethnographic Protocols for Visualization specific technologies (emergent systems, model-based