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  • Strauss Wolfgang and Monika Fleischmann. New Media Arts—The Thinking Space for Digitality In Creating Digitally. Intelligent Systems Reference Library, edited by Anthony BrooksVol.241. , pp. 1-32. : Springer, Cham., 2023.
  • Strauss Wolfgang and Monika Fleischmann. New Media Arts—The Thinking Space for Digitality. In Creating Digitally. Intelligent Systems Reference Library, edited by Anthony BrooksVol.241. , 1-32. : Springer, Cham., 2023.
  • Strauss Wolfgang and Monika Fleischmann. New Media Arts—The Thinking Space for Digitality. In Creating Digitally. Intelligent Systems Reference Library, edited by Anthony BrooksVol.241. , pp. 1-32. : Springer, Cham., 2023.
  • Strauss Wolfgang and Monika Fleischmann. New Media Arts – the Thinking Space for Digitality In In Creating Digitally. Shifting Boundaries: Arts and Technologies - Contemporary Applications and Concepts, edited by Anthony BrooksVol.241. , pp. 1-32.
  • Nach drei Tagen der Probe wurde die halbstünige ‚Performance’ dem Publikum präsentiert. Als Performer wurden zwei Tänzerinnen, Maya Brosch und Martina Leeker, eingeladen sowie eine Expertengruppe die im anschliessenden Workshop dies für das Theater
  • In my Art Electronic exhibition, ELECTROURBS, 1979, at N.O. Space, In Porto Alegre and after in 1982, at Funarte, Galeria Sergio Milliet I used one electronic stetoscope to amplify the heart beats for medical diagnostics, and creatively I intended
  • Self&Other -
    Self&Other (2015 in progress) An in progress Robot performance, by Roc Parés & Martí Sánchez-Fibla, featuring two NAO anthropomorphic Robots. The scene is organized around an empty mirror frame, with one robot on each side. The two identical robots
  • In Telematic Dreaming (1992) a live telematic video installation linking two sites first exhibited at the legendary Koti Exhibition in Kajaani, Finnland, a bed is the medium for high definition images: images of a partner, perhaps many thausands of
  • Telematic Séance -
    The technology involved in "The Telematic Séance" is much the same as "Telematic Dreaming", however the situation is somewhat different. During the production of "Telematic Dreaming" I discovered many aspects of user interaction that I have brought
  • Wind and Rain -
    A room was densely and completely filled with confetti that was being vigorously blown about by big fans. At one point a live elephant was brought into the room and the not realized intention (because the elephant had a cold) was to paint his belly